Add typetray.py
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#!/usr/bin/python
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from boxes import *
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class BottomEdge(FingerJointEdge):
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def __init__(self, boxes, sections, slot=0):
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FingerJointEdge.__init__(self, boxes, None)
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self.sections = sections
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self.slot = slot
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def _slot(self):
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if self.slot:
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self.boxes.corner(90)
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self.boxes.edge(self.slot)
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self.boxes.corner(-90)
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self.boxes.edge(self.thickness)
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self.boxes.corner(-90)
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self.boxes.edge(self.slot)
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self.boxes.corner(90)
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else:
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self.boxes.edge(self.thickness)
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def __call__(self, l, **kw):
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for x in self.sections[:-1]:
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self.boxes.fingerJointEdge(x)
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self._slot()
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self.boxes.fingerJointEdge(self.x[-1])
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class TopEdge(BottomEdge):
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margin = Edge.margin
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width = Edge.width
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def __call__(self, l, **kw):
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for x in self.sections[:-1]:
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self.boxes.edge(x)
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self._slot()
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self.boxes.edge(self.x[-1])
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class TypeTray(Boxes):
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def __init__(self, x, y, h, **kw):
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self.x, self.y, self.h = x, y, h
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Boxes.__init__(self, width=sum(x)+sum(y)+50, height=sum(y)+2*h+50, **kw)
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def xSlots(self):
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posx = -0.5 * self.thickness
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for x in self.x[:-1]:
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posx += x + self.thickness
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posy = 0
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for y in self.y:
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self.fingerHolesAt(posx, posy, y)
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posy += y + self.thickness
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def ySlots(self):
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posy = -0.5 * self.thickness
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for y in self.y[:-1]:
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posy += y + self.thickness
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posx = 0
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for x in self.x:
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self.fingerHolesAt(posy, posx, x)
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posx += x + self.thickness
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def xHoles(self):
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posx = -0.5 * self.thickness
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for x in self.x[:-1]:
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posx += x + self.thickness
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self.fingerHolesAt(posx, 0, self.h)
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def yHoles(self):
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posy = -0.5 * self.thickness
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for y in self.y[:-1]:
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posy += y + self.thickness
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self.fingerHolesAt(posy, 0, self.h)
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def render(self):
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x = sum(self.x) + self.thickness * (len(self.x)-1)
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y = sum(self.y) + self.thickness * (len(self.y)-1)
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h = self.h
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t = self.thickness
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self.moveTo(t, t)
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self.rectangularWall(x, h, "Ffef", callback=[self.xHoles,],
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move="right")
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self.rectangularWall(y, h, "FFeF", callback=[self.yHoles,],
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move="up")
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self.rectangularWall(y, h, "FFeF", callback=[self.yHoles,])
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self.rectangularWall(x, h, "Ffef", callback=[self.xHoles,],
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move="left up")
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self.rectangularWall(x, y, "ffff",
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callback=[self.xSlots, self.ySlots],
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move="right")
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for i in range(len(self.x)-1):
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e = [BottomEdge(self, self.y, 0.5*h), "f", "e", "f"]
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self.rectangularWall(y, h, e,
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move="up")
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for i in range(len(self.y)-1):
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e = [BottomEdge(self, self.x), "f",
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TopEdge(self, self.x, 0.5*h), "f"]
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self.rectangularWall(x, h, e,
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move="up")
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self.ctx.stroke()
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self.surface.flush()
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self.surface.finish()
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b = TypeTray([100, 100], [50, 50, 100, 100], 50, thickness=4.0)
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b.edges["f"].settings.setValues(b.thickness, space=3, finger=3,
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surroundingspaces=1)
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b.render()
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