#!/usr/bin/python import boxes import math class FlexBox(boxes.Boxes): def __init__(self, x, y, z, r=None, thickness=3.0): c4 = math.pi * r * 0.5 self.x = x self.y = y self.z = z self.r = r or min(x, y)/2.0 width = 2*x + 2*y - 8*r + 4*c4 + 4*thickness height = y + z + 40 boxes.Boxes.__init__(self, width, height, thickness=thickness) @boxes.restore def flexBoxSide(self, x, y, r, callback=None): space, finger = self.fingerJointSettings lock = 2.1*space + finger self.moveTo(r, 0) for i, l in zip(range(2), (x, y)): self.cc(callback, i) self.fingerJoint(l-2*r) self.corner(90, r) self.cc(callback, 2) self.edge(x-2*r) self.corner(90, r) self.cc(callback, 3) self.fingerJoint(lock) self.cc(callback, 4) self.fingerJoint(y-2*r-lock) self.corner(90, r) def surroundingWall(self): x, y, z, r = self.x, self.y, self.z, self.r c4 = math.pi * r * 0.5 space, finger = self.fingerJointSettings lock = 2.1*space + finger self.fingerJoint(y-2*r-lock, False) self.flex(c4, z+2*self.thickness) self.fingerJoint(x-2*r, False) self.flex(c4, z+2*self.thickness) self.fingerJoint(y-2*r, False) self.flex(c4, z+2*self.thickness) self.edge(x-2*r) self.flex(c4, z+2*self.thickness) self.fingerJoint(lock, False) self.corner(90) self.edge(z+2*self.thickness) self.corner(90) self.fingerJoint(lock, False) self.edge(c4) self.edge(x-2*r) self.edge(c4) self.fingerJoint(y-2*r, False) self.edge(c4) self.fingerJoint(x-2*r, False) self.edge(c4) self.fingerJoint(y-2*r-lock, False) self.corner(90) self.edge(z+2*self.thickness) self.corner(90) def render(self): self.moveTo(self.thickness, self.thickness) self.surroundingWall() self.moveTo(self.thickness, self.z+4*self.thickness) self.flexBoxSide(self.x, self.y, self.r) self.moveTo(2*self.x+3*self.thickness, 0) self.ctx.scale(-1, 1) self.flexBoxSide(self.x, self.y, self.r) self.ctx.stroke() self.surface.flush() if __name__=="__main__": b = FlexBox(200, 200, 200, r=50) b.render()