#!/usr/bin/env python3 # Copyright (C) 2013-2014 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * from boxes.edges import Bolts from boxes.lids import _TopEdge, _ChestLid class Box2(_TopEdge, _ChestLid): """Box various options for different stypes and lids""" ui_group = "Box" def __init__(self): Boxes.__init__(self) self.addTopEdgeSettings() self.addSettingsArgs(edges.FlexSettings) self.buildArgParser("top_edge", "bottom_edge", "x", "y", "h") self.argparser.add_argument( "--lid", action="store", type=str, default="default (none)", choices=("default (none)", "chest", "flat"), help="additional lid") self.angle = 0 def render(self): x, y, h = self.x, self.y, self.h self.open() t1, t2, t3, t4 = self.topEdges(self.top_edge) b = self.edges.get(self.bottom_edge, self.edges["F"]) d2 = Bolts(2) d3 = Bolts(3) d2 = d3 = None self.rectangularWall(y, h, [b, "f", t2, "f"], bedBolts=[d3], move="right") self.rectangularWall(x, h, [b, "F", t1, "F"], bedBolts=[d2], move="up") self.rectangularWall(x, h, [b, "F", t3, "F"], bedBolts=[d2]) self.rectangularWall(y, h, [b, "f", t4, "f"], bedBolts=[d3], move="left") self.rectangularWall(x, h, [b, "F", t3, "F"], bedBolts=[d2], move="up only") self.rectangularWall(x, y, "ffff", bedBolts=[d2, d3, d2, d3], move="right") if self.drawLid(x, y, self.top_edge, [d2, d3]): self.rectangularWall(x, y, "ffff", move="left only") self.drawAddOnLid(x, y, self.lid) self.close() def main(): b = Box2() b.parseArgs() b.render() if __name__ == '__main__': main()