#!/usr/bin/env python3
# Copyright (C) 2016 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
import sys, re
from boxes import *
import boxes
class Layout(Boxes):
"""Generate a typetray from a layout file"""
def __init__(self, input=None, webargs=False):
Boxes.__init__(self)
self.buildArgParser("h", "hi", "outside")
if not webargs:
self.argparser.add_argument(
"--input", action="store", type=argparse.FileType('r'),
help="layout file")
self.argparser.add_argument(
"--x", action="store", type=int, default=None,
help="number of compartments side by side")
self.argparser.add_argument(
"--y", action="store", type=int, default=None,
help="number of compartments back to front")
else:
self.argparser.add_argument(
"--layout", action="store", type=str)
def fillDefault(self, x, y):
self.x = [0.0] * x
self.y = [0.0] * y
self.hwalls = [[True for i in range(x)] for j in range(y+1)]
self.vwalls = [[True for i in range(x+1)] for j in range(y)]
self.floors = [[True for i in range(x)] for j in range(y)]
def __str__(self):
r = []
for i, x in enumerate(self.x):
r.append(" |" * (i) + " ,> %.1fmm\n" % x)
for hwalls, vwalls, floors, y in zip(
self.hwalls, self.vwalls, self.floors, self.y):
r.append("".join(("+" + " -"[h] for h in hwalls)) + "+\n")
r.append("".join((" |"[v] + "X "[f] for v, f in zip(vwalls, floors)))
+ " |"[vwalls[-1]] + " %.1fmm\n" % y)
r.append("".join(("+" + " -"[h] for h in self.hwalls[-1])) + "+\n")
return "".join(r)
def vWalls(self, x, y):
"Number of vertical walls at a crossing"
result = 0
if y>0 and self.vwalls[y-1][x]:
result += 1
if y < len(self.y) and self.vwalls[y][x]:
result += 1
return result
def hWalls(self, x, y):
"Number of horizontal walls at a crossing"
result = 0
if x>0 and self.hwalls[y][x-1]:
result += 1
if x0 and self.floors[y][x-1]) or
(x0 and self.floors[y-1][x]) or
(y0 and self.floors[y-1][x]:
# Inside Wall
if self.hwalls[y][x]:
self.fingerHolesAt(posx, posy+t2, self.x[x], angle=0)
else:
# Top edge
self.edgeAt(e, posx+self.x[x], posy+t, self.x[x],
-180)
if x==0 or y==0 or not self.floors[y-1][x-1]:
self.edgeAt("e", posx, posy+t, t, -180)
if x==lx-1 or y==0 or not self.floors[y-1][x+1]:
self.edgeAt("e", posx+self.x[x]+t, posy+t, t, -180)
elif y>0 and self.floors[y-1][x]:
# Bottom Edge
self.edgeAt(e, posx, posy, self.x[x])
if x==0 or y==ly or not self.floors[y][x-1]:
self.edgeAt("e", posx-t, posy, t)
if x==lx-1 or y==ly or not self.floors[y][x+1]:
self.edgeAt("e", posx+self.x[x], posy, t)
posx += self.x[x] + self. thickness
posy += self.y[y-1] + self.thickness
posx = 0
for x in range(lx+1):
posy = self.thickness
for y in range(ly-1, -1, -1):
if self.vwalls[y][x]:
e = "F"
else:
e = "e"
if x>0 and self.floors[y][x-1]:
if x < lx and self.floors[y][x]:
# Inside wall
if self.vwalls[y][x]:
self.fingerHolesAt(posx+t2, posy, self.y[y])
else:
# Right edge
self.edgeAt(e, posx+t, posy, self.y[y], 90)
if x==lx or y==0 or not self.floors[y-1][x]:
self.edgeAt("e", posx+t, posy+self.y[y], t, 90)
if x==lx or y==ly-1 or not self.floors[y+1][x]:
self.edgeAt("e", posx+t, posy-t, t, 90)
elif x < lx and self.floors[y][x]:
# Left edge
self.edgeAt(e, posx, posy+self.y[y], self.y[y], -90)
if x==0 or y==0 or not self.floors[y-1][x-1]:
self.edgeAt("e", posx, posy+self.y[y]+t, t, -90)
if x==0 or y==ly-1 or not self.floors[y+1][x-1]:
self.edgeAt("e", posx, posy, t, -90)
posy += self.y[y] + self.thickness
if x < lx:
posx += self.x[x] + self.thickness
self.close()
def parse(self, input):
x = []
y = []
hwalls = []
vwalls = []
floors = []
for line in input:
if not line or line[0] == "#":
continue
m = re.match(r"( \|)* ,>\s*(\d*\.?\d+)\s*mm\s*", line)
if m:
x.append(float(m.group(2)))
continue
if line[0] == '+':
w = []
for n, c in enumerate(line):
if n % 2:
if c == ' ':
w.append(False)
elif c == '-':
w.append(True)
else:
pass
#raise ValueError(line)
else:
if c != '+':
pass
#raise ValueError(line)
hwalls.append(w)
if line[0] in " |":
w = []
f = []
for n, c in enumerate(line[:len(x)*2+1]):
if n % 2:
if c == 'X':
f.append(False)
elif c == ' ':
f.append(True)
else:
raise ValueError(line)
else:
if c == ' ':
w.append(False)
elif c == '|':
w.append(True)
else:
raise ValueError(line)
floors.append(f)
vwalls.append(w)
m = re.match(r"([ |][ X])+[ |]\s*(\d*\.?\d+)\s*mm\s*", line)
if not m:
raise ValueError(line)
else:
y.append(float(m.group(2)))
# check sizes
lx = len(x)
ly = len(y)
if len(hwalls) != ly+1:
raise ValueError("Wrong number of horizontal wall lines: %i (%i expected)" % (len(hwalls), ly+1))
for nr, walls in enumerate(hwalls):
if len(walls)!= lx:
raise ValueError("Wrong number of horizontal walls in line %i: %i (%i expected)" % (nr, len(walls), lx))
if len(vwalls) != ly:
raise ValueError("Wrong number of vertical wall lines: %i (%i expected)" % (len(vwalls), ly))
for nr, walls in enumerate(vwalls):
if len(walls) != lx+1:
raise ValueError("Wrong number of vertical walls in line %i: %i (%i expected)" % (nr, len(walls), lx+1))
self.x = x
self.y = y
self.hwalls = hwalls
self.vwalls = vwalls
self.floors = floors
class LayoutGenerator(Layout):
"""Type tray with each wall and floor tile being optional"""
def __init__(self):
Boxes.__init__(self)
self.argparser = boxes.ArgumentParser()
self.argparser.add_argument(
"--x", action="store", type=int, default=2,
help="number of compartments side by side")
self.argparser.add_argument(
"--y", action="store", type=int, default=2,
help="number of compartments back to front")
def render(self):
return
def main():
l = Layout()
l.parseArgs()
if l.x and l.y:
l.fillDefault(l.x, l.y)
if l.output:
with open(l.output, "w") as f:
f.write(str(l))
else:
print(l)
elif l.input:
l.parse(l.input)
l.render()
else:
l.argparser.print_usage()
if __name__ == '__main__':
main()