#!/usr/bin/env python3 # Copyright (C) 2013-2014 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * class RoundedBox(Boxes): """Box with vertical edges rounded""" ui_group = "FlexBox" def __init__(self): Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings) self.buildArgParser("x", "y", "h", "outside") self.argparser.add_argument( "--radius", action="store", type=float, default=15, help="Radius of the corners in mm") self.argparser.add_argument( "--wallpieces", action="store", type=int, default=1, choices=[1, 2, 3, 4], help="# pieces of outer wall") self.argparser.add_argument( "--top", action="store", type=str, default="none", choices=["closed", "hole", "lid",], help="style of the top and lid") def hole(self): t = self.thickness x, y, r = self.x, self.y, self.radius if r > 2*t: r -= 2*t else: x += 2*t - 2*r y += 2*t - 2*r self.moveTo(2*t-r, 0) r = 0 lx = x - 2*r - 4*t ly = y - 2*r - 4*t self.moveTo(0, 2*t) for l in (lx, ly, lx, ly): self.edge(l); self.corner(90, r) def render(self): self.open() x, y, h, r = self.x, self.y, self.h, self.radius if self.outside: self.x = x = self.adjustSize(x) self.y = y = self.adjustSize(y) self.h = h = self.adjustSize(h) r = self.radius = min(r, y / 2.0) t = self.thickness self.ctx.save() self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="right") self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="right", callback=[self.hole] if self.top != "closed" else None) if self.top == "lid": self.roundedPlate(x, y, r, "E", wallpieces=self.wallpieces, move="right") self.ctx.restore() self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="up only") self.surroundingWall(x, y, r, h, "F", "F", pieces=self.wallpieces) self.close()