#!/usr/bin/python from boxes import * import math class RoundedTriangleSettings(Settings): absolute_params = { "angle" : 60, "radius" : 30, "r_hole" : None, } class RoundedTriangle(Edge): char = "t" def __call__(self, length, **kw): angle = self.settings.angle r = self.settings.radius if self.settings.r_hole: x = 0.5*(length-2*r)*math.tan(math.radians(angle)) y = 0.5*(length) self.hole(x, y, self.settings.r_hole) l = 0.5 * (length-2*r) / math.cos(math.radians(angle)) self.corner(90-angle, r) self.edge(l) self.corner(2*angle, r) self.edge(l) self.corner(90-angle, r) def startAngle(self): return 90 def endAngle(self): return 90 class Lamp(Boxes): def __init__(self): Boxes.__init__(self, width=1000, height=1000, thickness=5.0) self.fingerJointSettings = (5, 5) # XXX s = RoundedTriangleSettings(self.thickness, angle=72, r_hole=2) self.addPart(RoundedTriangle(self, s)) def side(self, y, h): return self.fingerJointEdge(y) self.corner(90) self.fingerJointEdge(h) self.roundedTriangle(y, 70, 25) self.fingerJointEdge(h) self.corner(90) def render(self, r, w, x, y, h): """ r : radius of lamp w : width of surrounding ring """ self.fingerJointEdge.settings.setValues(self.thickness, finger=5, space=5, relative=False) d = 2*(r+w) self.roundedPlate(d, d, r, move="right", callback=[ lambda: self.hole(w, r+w, r),]) self.roundedPlate(d, d, r, holesMargin=w/2.0) self.roundedPlate(d, d, r, move="only left up") self.surroundingWall(d, d, r, 150, top='h', bottom='h', move="up") self.ctx.save() self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="right") self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="right") # sides self.rectangularWall(y, h, "fftf", move="right") self.rectangularWall(y, h, "fftf") self.ctx.restore() self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="up only") self.rectangularWall(x, h, edges='hFFF', holesMargin=5, move="right") self.rectangularWall(x, h, edges='hFFF', holesMargin=5) self.ctx.stroke() self.surface.finish() l = Lamp() l.render(100, 20, 250, 140, 120)