#!/usr/bin/python3 # Copyright (C) 2013-2018 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * class TwoPiece(Boxes): """A two piece box where top slips over the bottom half to form the enclosure. """ ui_group = "Box" def __init__(self): Boxes.__init__(self) self.buildArgParser("x", "y", "h", "hi", "outside") self.addSettingsArgs(edges.FingerJointSettings, finger=2.0, space=2.0) self.argparser.add_argument( "--play", action="store", type=float, default=0.15, help="play between the two parts as multipleof the wall thickness") def render(self): # adjust to the variables you want in the local scope x, y, h = self.x, self.y, self.h hi = self.hi or self.h t = self.thickness p = self.play * t if self.outside: x -= 4*t + 2*p y -= 4*t + 2*p h -= 2 * t hi -= 2 * t # Adjust h edge with play self.edges["f"].settings.setValues(t, False, edge_width=self.edges["f"].settings.edge_width + p) for i in range(2): d = i * 2 * (t+p) height = [hi, h][i] with self.saved_context(): self.rectangularWall(x+d, height, "fFeF", move="right") self.rectangularWall(y+d, height, "ffef", move="right") self.rectangularWall(x+d, height, "fFeF", move="right") self.rectangularWall(y+d, height, "ffef", move="right") self.rectangularWall(y, height, "ffef", move="up only") self.rectangularWall(x, y, "hhhh", bedBolts=None, move="right") self.rectangularWall(x+d, y+d, "FFFF", bedBolts=None, move="right")