#!/usr/bin/env python3 # Copyright (C) 2013-2016 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * import math class Stachel(Boxes): # Change class name! """Bass Recorder Endpin""" ui_group = "Unstable" # see ./__init__.py for names def __init__(self): Boxes.__init__(self) # Uncomment the settings for the edge types you use # use keyword args to set default values # self.addSettingsArgs(edges.FingerJointSettings, finger=1.0,space=1.0) # self.addSettingsArgs(edges.StackableSettings) # self.addSettingsArgs(edges.HingeSettings) # self.addSettingsArgs(edges.LidSettings) # self.addSettingsArgs(edges.ClickSettings) # self.addSettingsArgs(edges.FlexSettings) # remove cli params you do not need #self.buildArgParser(x=100, sx="3*50", y=100, sy="3*50", h=100, hi=0) # Add non default cli params if needed (see argparse std lib) self.argparser.add_argument( "--flutediameter", action="store", type=float, default=115.0, help="DESCRIPTION") self.argparser.add_argument( "--polediameter", action="store", type=float, default=25., help="DESCRIPTION") self.argparser.add_argument( "--wall", action="store", type=float, default=7., help="DESCRIPTION") def layer(self, ri, ro, rp, holes=False, move=""): l = 20 tw = 2*ro + 2*rp th = 2*ro + l r = 2.5 if self.move(tw, th, move, True): return self.moveTo(ro, r, 90) a1 = math.degrees(math.asin(30 / ro)) a2 = math.degrees(math.asin(25 / ro)) l1 = ro*(1-math.cos(math.radians(a1))) a3 = math.degrees(math.asin(1./rp)) print(a1, a2, a3, ro) self.polyline(ro-ri+l-r, 90, 0, (-355, ri), 0, 90, ro-ri+l-r, # inside (90, r), 30-2*r, (90, r)) if holes: # right side main clamp poly1 = [(l+l1-2)/2-r, 90, 27, -90, 2, -90, 27, 90, (l+l1-2)/2] self.polyline(*poly1) else: self.polyline(l+l1-r) self.polyline(0, -90+a1, 0 , (90-a1-a2, ro), 0, -90+a2) if holes: poly2 = [2*rp+15, 90, 22, -90, 2, -90, 22, 90, 10-r] self.polyline(*poly2) else: self.polyline(25+2*rp-r) self.polyline(0, (90, r), 24-r, 90, 20, 90-a3, 0, (-360+2*a3, rp), 0, 90-a3, 20, 90, 24-r, (90, r)) if holes: self.polyline(*list(reversed(poly2))) else: self.polyline(25+2*rp-r) self.polyline(0, -90+a2, 0, (270-a2-a1-5, ro), 0, (-90+a1)) if holes: # left sidemain clamp self.polyline(*list(reversed(poly1))) else: self.polyline(l+l1-r) self.polyline(0, (90, r), 30-2*r, (90, r)) self.move(tw, th, move) def render(self): # adjust to the variables you want in the local scope t = self.thickness # Initialize canvas self.open() ri = self.flutediameter / 2.0 ro = ri + self.wall rp = self.polediameter / 2.0 w = self.wall self.layer(ri-20, ro, rp, move="up") self.layer(ri, ro, rp, True, move="up") self.layer(ri, ro, rp, move="up") self.close()