#!/usr/bin/env python3 # Copyright (C) 2013-2014 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * class HingeBox(Boxes): """Box with lid attached by cabinet hinges""" ui_group = "Box" def __init__(self): Boxes.__init__(self) self.addSettingsArgs(edges.FingerJointSettings) self.addSettingsArgs(edges.CabinetHingeSettings) self.buildArgParser("x", "y", "h", "outside") self.argparser.add_argument( "--lidheight", action="store", type=float, default=20.0, help="height of lid in mm") self.argparser.add_argument( "--splitlid", action="store", type=float, default=0.0, help="split the lid in y direction (mm)") def render(self): x, y, h, hl = self.x, self.y, self.h, self.lidheight s = self.splitlid if self.outside: x = self.adjustSize(x) y = self.adjustSize(y) h = self.adjustSize(h) s = self.adjustSize(s, None) # reduce by half of the walls if s > x or s < 0.0: s = 0.0 t = self.thickness # bottom walls if s: self.rectangularWall(x, h, "FFuF", move="right") else: self.rectangularWall(x, h, "FFeF", move="right") self.rectangularWall(y, h, "Ffef", move="up") self.rectangularWall(y, h, "Ffef") self.rectangularWall(x, h, "FFuF", move="left up") print(s, bool(s)) # lid self.rectangularWall(x, hl, "UFFF", move="right") if s: self.rectangularWall(s, hl, "eeFf", move="right") self.rectangularWall(y-s, hl, "efFe", move="up") self.rectangularWall(y-s, hl, "eeFf") self.rectangularWall(s, hl, "efFe", move="left") self.rectangularWall(x, hl, "UFFF", move="left up") else: self.rectangularWall(y, hl, "efFf", move="up") self.rectangularWall(y, hl, "efFf") self.rectangularWall(x, hl, "eFFF", move="left up") self.rectangularWall(x, y, "ffff", move="right only") self.rectangularWall(x, y, "ffff") if s: self.rectangularWall(x, s, "ffef", move="left up") self.rectangularWall(x, y-s, "efff", move="up") else: self.rectangularWall(x, y, "ffff", move="left up") self.edges['u'].parts(move="up") if s: self.edges['u'].parts(move="up")