#!/usr/bin/python3 # Copyright (C) 2013-2014 Florian Festi # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . from boxes import * import math """ 22x7.5x7cm D=23cm, d=21cm d = 8" D = 9" """ class RoundedTriangleSettings(edges.Settings): absolute_params = { "angle" : 60, "radius" : 30, "r_hole" : None, } class RoundedTriangle(edges.Edge): char = "t" def __call__(self, length, **kw): angle = self.settings.angle r = self.settings.radius if self.settings.r_hole: x = 0.5*(length-2*r)*math.tan(math.radians(angle)) y = 0.5*(length) self.hole(x, y, self.settings.r_hole) l = 0.5 * (length-2*r) / math.cos(math.radians(angle)) self.corner(90-angle, r) self.edge(l) self.corner(2*angle, r) self.edge(l) self.corner(90-angle, r) def startAngle(self): return 90 def endAngle(self): return 90 class Lamp(Boxes): def __init__(self): Boxes.__init__(self) def side(self, y, h): return self.edges["f"](y) self.corner(90) self.edges["f"](h) self.roundedTriangle(y, 75, 25) self.edges["f"](h) self.corner(90) def render(self, r, w, x, y, h): """ r : radius of lamp w : width of surrounding ring x : length box y : width box h : height box """ self.open() #self.edges["f"].settings = (5, 5) # XXX s = RoundedTriangleSettings(self.thickness, angle=72, r_hole=2) self.addPart(RoundedTriangle(self, s)) self.flexSettings = (3, 5.0, 20.0) self.edges["f"].settings.setValues(self.thickness, finger=5, space=5, relative=False) d = 2*(r+w) self.roundedPlate(d, d, r, move="right", callback=[ lambda: self.hole(w, r+w, r),]) #dist = ((2**0.5)*r-r) / (2**0.5) + 4 #pos = (w-dist, dist) self.roundedPlate(d, d, r, holesMargin=w/2.0) #, callback=[ # lambda: self.hole(pos[0], pos[1], 7),]) self.roundedPlate(d, d, r, move="only left up") hole = lambda: self.hole(w, 70, 2) self.surroundingWall(d, d, r, 120, top='h', bottom='h', callback=[ None, hole, None, hole], move="up") self.ctx.save() self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="right") self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="right") # sides self.rectangularWall(y, h, "fftf", move="right") self.rectangularWall(y, h, "fftf") self.ctx.restore() self.rectangularWall(x, y, edges="fFfF", holesMargin=5, move="up only") self.rectangularWall(x, h, edges='hFFF', holesMargin=5, move="right") self.rectangularWall(x, h, edges='hFFF', holesMargin=5) self.close() def main(): l = Lamp() l.parseArgs() l.render(r=4*25.4, w=20, x=270, y=150, h=100) if __name__ == '__main__': main()