boxespy/typetray.py

117 lines
3.9 KiB
Python
Executable File

#!/usr/bin/python3
# Copyright (C) 2013-2014 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
class TypeTray(Boxes):
def __init__(self, x, y, h, hi=None, **kw):
self.x, self.y, self.h = x, y, h
self.hi = hi or h
Boxes.__init__(self, width=sum(x)+sum(y)+70, height=sum(y)+1*h+50, **kw)
def xSlots(self):
posx = -0.5 * self.thickness
for x in self.x[:-1]:
posx += x + self.thickness
posy = 0
for y in self.y:
self.fingerHolesAt(posx, posy, y)
posy += y + self.thickness
def ySlots(self):
posy = -0.5 * self.thickness
for y in self.y[:-1]:
posy += y + self.thickness
posx = 0
for x in self.x:
self.fingerHolesAt(posy, posx, x)
posx += x + self.thickness
def xHoles(self):
posx = -0.5 * self.thickness
for x in self.x[:-1]:
posx += x + self.thickness
self.fingerHolesAt(posx, 0, self.hi)
def yHoles(self):
posy = -0.5 * self.thickness
for y in self.y[:-1]:
posy += y + self.thickness
self.fingerHolesAt(posy, 0, self.hi)
def fingerHole(self):
dx = 50
dy = 30
x = sum(self.x) + self.thickness * (len(self.x)-1)
self.moveTo(0.5*(x-dx), 5)
self.edge(dx)
self.corner(180, 0.5*dy)
self.edge(dx)
self.corner(180, 0.5*dy)
#self.hole(0.5*x-30, 15, 10)
#self.hole(0.5*x+30, 15, 10)
def render(self):
x = sum(self.x) + self.thickness * (len(self.x)-1)
y = sum(self.y) + self.thickness * (len(self.y)-1)
h = self.h
hi = self.hi
t = self.thickness
self.moveTo(t, t)
# outer walls
self.rectangularWall(x, h, "Ffef", callback=[
self.xHoles, None, self.fingerHole],
move="right")
self.rectangularWall(y, h, "FFeF", callback=[self.yHoles,],
move="up")
self.rectangularWall(y, h, "FFeF", callback=[self.yHoles,])
self.rectangularWall(x, h, "Ffef", callback=[self.xHoles,],
move="left up")
# floor
self.rectangularWall(x, y, "ffff",
callback=[self.xSlots, self.ySlots],
move="right")
# Inner walls
for i in range(len(self.x)-1):
e = [SlottedEdge(self, self.y, "f", slots=0.5*hi), "f", "e", "f"]
self.rectangularWall(y, hi, e,
move="up")
for i in range(len(self.y)-1):
e = [SlottedEdge(self, self.x, "f"), "f",
SlottedEdge(self, self.x[::-1], "e", slots=0.5*hi), "f"]
self.rectangularWall(x, hi, e,
move="up")
self.close()
x = 260 # outer width
nx = 3
y = 300 # outer depth
ny = 4
thickness=4.0
dx = (x-thickness)/nx-thickness
dy = (y-thickness)/ny-thickness
sx = [dx] * nx
sy = [dy] * ny
#sy = [120, 300-3*thickness-120]
b = TypeTray(sx, sy, 78-thickness, 40, thickness=thickness, burn=0.1)
b.edges["f"].settings.setValues(b.thickness, space=3, finger=3,
surroundingspaces=0.5)
b.render()