85 lines
2.8 KiB
Python
85 lines
2.8 KiB
Python
#!/usr/bin/env python3
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# Copyright (C) 2013-2014 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class RoundedBox(Boxes):
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"""Box with vertical edges rounded"""
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ui_group = "FlexBox"
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def __init__(self):
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Boxes.__init__(self)
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self.addSettingsArgs(edges.FingerJointSettings)
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self.buildArgParser("x", "y", "h", "outside")
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self.argparser.add_argument(
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"--radius", action="store", type=float, default=15,
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help="Radius of the corners in mm")
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self.argparser.add_argument(
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"--wallpieces", action="store", type=int, default=1,
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choices=[1, 2, 3, 4], help="# pieces of outer wall")
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self.argparser.add_argument(
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"--top", action="store", type=str, default="none",
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choices=["closed", "hole", "lid",],
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help="style of the top and lid")
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def hole(self):
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t = self.thickness
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x, y, r = self.x, self.y, self.radius
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if r > 2*t:
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r -= 2*t
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else:
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x += 2*t - 2*r
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y += 2*t - 2*r
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self.moveTo(2*t-r, 0)
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r = 0
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lx = x - 2*r - 4*t
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ly = y - 2*r - 4*t
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self.moveTo(0, 2*t)
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for l in (lx, ly, lx, ly):
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self.edge(l);
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self.corner(90, r)
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def render(self):
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x, y, h, r = self.x, self.y, self.h, self.radius
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if self.outside:
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self.x = x = self.adjustSize(x)
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self.y = y = self.adjustSize(y)
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self.h = h = self.adjustSize(h)
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r = self.radius = min(r, y / 2.0)
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t = self.thickness
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with self.saved_context():
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self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="right")
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self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="right",
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callback=[self.hole] if self.top != "closed" else None)
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if self.top == "lid":
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self.roundedPlate(x, y, r, "E", wallpieces=self.wallpieces, move="right")
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self.roundedPlate(x, y, r, wallpieces=self.wallpieces, move="up only")
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self.surroundingWall(x, y, r, h, "F", "F", pieces=self.wallpieces)
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