93 lines
3.3 KiB
Python
93 lines
3.3 KiB
Python
#!/usr/bin/env python3
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# Copyright (C) 2013-2014 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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from boxes.edges import Bolts
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from boxes.lids import _TopEdge, _ChestLid
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class UniversalBox(_TopEdge, _ChestLid):
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"""Box with various options for different styles and lids"""
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ui_group = "Box"
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def __init__(self):
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Boxes.__init__(self)
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self.addTopEdgeSettings(roundedtriangle={"outset" : 1})
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self.addSettingsArgs(edges.FlexSettings)
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self.buildArgParser("top_edge", "bottom_edge", "x", "y", "h")
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self.argparser.add_argument(
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"--lid", action="store", type=str, default="default (none)",
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choices=("default (none)", "chest", "flat"),
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help="additional lid (for straight top_edge only)")
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self.angle = 0
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def top_hole(self, x, y, top_edge):
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t = self.thickness
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if top_edge == "f":
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edge = self.edges["F"]
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self.moveTo(2*t+self.burn, 2*t, 90)
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elif top_edge == "F":
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edge = self.edges["f"]
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self.moveTo(t+self.burn, 2*t, 90)
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else:
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raise ValueError("Only f and F supported")
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for l in (y, x, y, x):
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edge(l)
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if top_edge == "F": self.edge(t)
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self.corner(-90)
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if top_edge == "F": self.edge(t)
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def render(self):
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x, y, h = self.x, self.y, self.h
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t = self.thickness
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t1, t2, t3, t4 = self.topEdges(self.top_edge)
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b = self.edges.get(self.bottom_edge, self.edges["F"])
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d2 = Bolts(2)
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d3 = Bolts(3)
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d2 = d3 = None
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with self.saved_context():
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self.rectangularWall(x, h, [b, "F", t1, "F"],
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bedBolts=[d2], move="up")
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self.rectangularWall(x, h, [b, "F", t3, "F"],
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bedBolts=[d2], move="up")
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if self.bottom_edge != "e":
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self.rectangularWall(x, y, "ffff", bedBolts=[d2, d3, d2, d3], move="up")
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if self.top_edge in "fF":
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self.set_source_color(Color.RED)
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self.rectangularWall(x+4*t, y+4*t, callback=[
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lambda:self.top_hole(x, y, self.top_edge)], move="up")
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self.set_source_color(Color.BLACK)
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self.drawLid(x, y, self.top_edge, [d2, d3])
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self.drawAddOnLid(x, y, self.lid)
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self.rectangularWall(x, h, [b, "F", t3, "F"],
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bedBolts=[d2], move="right only")
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self.rectangularWall(y, h, [b, "f", t2, "f"],
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bedBolts=[d3], move="up")
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self.rectangularWall(y, h, [b, "f", t4, "f"],
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bedBolts=[d3], move="up")
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