1094 lines
34 KiB
Python
Executable File
1094 lines
34 KiB
Python
Executable File
#!/usr/bin/python3
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# Copyright (C) 2013-2014 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import cairo
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import math
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import argparse
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from argparse import ArgumentParser
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import re
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from functools import wraps
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from boxes import edges
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def dist(dx, dy):
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"""
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Return distance
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:param dx: delta x
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:param dy: delat y
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"""
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return (dx*dx+dy*dy)**0.5
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def restore(func):
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"""
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Wrapper: Restore coordiantes after function
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:param func: function to wrap
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"""
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@wraps(func)
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def f(self, *args, **kw):
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self.ctx.save()
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pt = self.ctx.get_current_point()
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func(self, *args, **kw)
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self.ctx.restore()
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self.ctx.move_to(*pt)
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return f
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#############################################################################
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### Building blocks
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#############################################################################
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class NutHole:
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"""Draw a hex nut"""
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sizes = {
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"M1.6" : (3.2, 1.3),
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"M2" : (4, 1.6),
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"M2.5" : (5, 2.0),
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"M3" : (5.5, 2.4),
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"M4" : (7, 3.2),
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"M5" : (8, 4.7),
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"M6" : (10, 5.2),
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"M8" : (13, 6.8),
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"M10" : (16, 8.4),
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"M12" : (18, 10.8),
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"M14" : (21, 12.8),
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"M16" : (24, 14.8),
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"M20" : (30, 18.0),
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"M24" : (36, 21.5),
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"M30" : (46, 25.6),
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"M36" : (55, 31),
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"M42" : (65, 34),
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"M48" : (75, 38),
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"M56" : (85, 45),
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"M64" : (95, 51),
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}
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def __init__(self, boxes, settings):
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self.boxes = boxes
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self.ctx = boxes.ctx
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self.settings = settings
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@restore
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def __call__(self, size, x=0, y=0, angle=0):
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size = self.sizes.get(size, (size,))[0]
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side = size / 3**0.5
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self.boxes.moveTo(x, y, angle)
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self.boxes.moveTo(-0.5*side, 0.5*size, angle)
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for i in range(6):
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self.boxes.edge(side)
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self.boxes.corner(-60)
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def argparseSections(s):
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"""
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Parse sections parameter
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:param s: string to parse
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"""
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m = re.match(r"(\d+(\.\d+)?)/(\d+)", s)
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if m:
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n = int(m.group(3))
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print([ float(m.group(1)) ] * n)
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return [ float(m.group(1))/n ] * n
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m = re.match(r"(\d+(\.\d+)?)\*(\d+)", s)
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if m:
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n = int(m.group(3))
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return [ float(m.group(1)) ] * n
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try:
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return [float(part) for part in s.split(":")]
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except ValueError:
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raise argparse.ArgumentTypeError("Don't understand sections string")
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class Boxes:
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"""Main class -- Generator should sub class this """
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def __init__(self):
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self.argparser = ArgumentParser(description=self.__doc__)
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self.argparser.add_argument(
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"--fingerjointfinger", action="store", type=float, default=1.0,
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help="width of the fingers in multiples of thickness")
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self.argparser.add_argument(
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"--fingerjointspace", action="store", type=float, default=1.0,
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help="width of the space between fingers in multiples of thickness")
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self.argparser.add_argument(
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"--fingerjointsurrounding", action="store", type=float, default=1.0,
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help="amount of space needed at the end in multiples of normal spaces")
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self.argparser.add_argument(
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"--thickness", action="store", type=float, default=4.0,
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help="thickness of the material")
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self.argparser.add_argument(
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"--output", action="store", type=str, default="box.svg",
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help="name of resulting file")
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self.argparser.add_argument(
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"--debug", action="store_true", default=False,
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help="print surrounding boxes for some structures")
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self.argparser.add_argument(
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"--burn", action="store", type=float, default=0.05,
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help="burn correction in mm")
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def open(self, width, height):
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"""
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Prepare for rendering
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Call this function from your .render() method
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:param width: width of canvas in mm
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:param height: height of canvas in mm
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"""
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self.spacing = 2*self.burn + 0.5 * self.thickness
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self.fingerHoleEdgeWidth = 1.0 # multitudes of self.thickness
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self.bedBoltSettings = (3, 5.5, 2, 20, 15) #d, d_nut, h_nut, l, l1
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self.hexHolesSettings = (5, 3, 'circle') # r, dist, style
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self._init_surface(width, height)
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self._buildObjects()
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def buildArgParser(self, *l):
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"""
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Add commonly used commandf line parameters
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:param \*l: parameter names
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"""
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for arg in l:
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if arg == "x":
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self.argparser.add_argument(
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"--x", action="store", type=float, default=100.0,
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help="inner width in mm")
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elif arg == "y":
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self.argparser.add_argument(
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"--y", action="store", type=float, default=100.0,
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help="inner depth in mm")
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elif arg == "sx":
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self.argparser.add_argument(
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"--sx", action="store", type=argparseSections,
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default="50*3",
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help="""sections left to right in mm. Possible formats: overallwidth/numberof sections e.g. "250/5"; sectionwidth*numberofsections e.g. "50*5"; section widths separated by ":" e.g. "30:25.5:70"
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""")
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elif arg == "sy":
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self.argparser.add_argument(
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"--sy", action="store", type=argparseSections,
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default="50*3",
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help="""sections back to front in mm. See --sx for format""")
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elif arg == "h":
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self.argparser.add_argument(
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"--h", action="store", type=float, default=100.0,
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help="inner height in mm")
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elif arg == "hi":
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self.argparser.add_argument(
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"--hi", action="store", type=float, default=0.0,
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help="inner height of inner walls in mm (leave to zero for same as outer walls)")
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elif arg == "bottom_edge":
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self.argparser.add_argument(
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"--bottom_edge", action="store", type=str, default="h",
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help="edge type for bottom edge")
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elif arg == "top_edge":
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self.argparser.add_argument(
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"--top_edge", action="store", type=str, default="e",
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help="edge type for top edge")
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else:
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raise ValueError("No default for argument", arg)
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def parseArgs(self, args=None):
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"""
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Parse command line parameters
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:param args: (Default value = None) parameters, None for using sys.argv
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"""
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self.argparser.parse_args(args=args, namespace=self)
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def addPart(self, part, name=None):
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"""
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Add Edge or other part instance to this one and add it as attribute
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:param part: Callable
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:param name: (Default value = None) attribute name (__name__ as default)
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"""
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if name is None:
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name = part.__class__.__name__
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name = name[0].lower() + name[1:]
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#if not hasattr(self, name):
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if isinstance(part, edges.Edge):
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self.edges[part.char] = part
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else:
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setattr(self, name, part)
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def _buildObjects(self):
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"""Add default edges and parts """
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self.edges = {}
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self.addPart(edges.Edge(self, None))
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self.addPart(edges.OutSetEdge(self, None))
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# Share settings object
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s = edges.FingerJointSettings(self.thickness)
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s.setValues(self.thickness,
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finger=getattr(self, "fingerjointfinger", 1.0),
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space=getattr(self, "fingerjointspace", 1.0),
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surroundingspaces=getattr(self, "fingerjointsurrounding", 1.0))
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self.addPart(edges.FingerJointEdge(self, s))
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self.addPart(edges.FingerJointEdgeCounterPart(self, s))
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self.addPart(edges.FingerHoles(self, s), name="fingerHolesAt")
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self.addPart(edges.FingerHoleEdge(self, None))
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ss = edges.StackableSettings(self.thickness)
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self.addPart(edges.StackableEdge(self, ss, s))
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self.addPart(edges.StackableEdgeTop(self, ss, s))
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s = edges.DoveTailSettings(self.thickness)
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self.addPart(edges.DoveTailJoint(self, s))
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self.addPart(edges.DoveTailJointCounterPart(self, s))
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s = edges.FlexSettings(self.thickness)
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self.addPart(edges.FlexEdge(self, s))
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self.addPart(NutHole(self, None))
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def _init_surface(self, width, height):
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"""
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Initialize cairo canvas
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:param width: canvas size
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:param height: canvas height
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"""
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#mm2pt = 90 / 25.4 / 1.25
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mm2pt = 1
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#width *= mm2pt
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#height *= mm2pt #3.543307
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self.surface = cairo.SVGSurface(self.output, width, height)
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self.ctx = ctx = cairo.Context(self.surface)
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ctx.translate(0, height)
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ctx.scale(mm2pt, -mm2pt)
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#ctx.set_source_rgb(1.0, 1.0, 1.0)
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#ctx.rectangle(0, 0, width, height)
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#ctx.fill()
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ctx.set_source_rgb(0.0, 0.0, 0.0)
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ctx.set_line_width(2*self.burn)
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def render(self):
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"""Implement this method in your sub class.
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You will typically need to call .parseArgs() before calling this one"""
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self.open(100, 100)
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# Change settings and creat new Edges and part classes here
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raise NotImplemented
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self.close()
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def cc(self, callback, number, x=0.0, y=None):
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"""Call callback from edge of a part
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:param callback: callback (callable or list of callables)
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:param number: number of the callback
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:param x: (Default value = 0.0) x position to be call on
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:param y: (Default value = None) y position to be called on (default does burn correction)
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"""
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if y is None:
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y = self.burn
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self.ctx.save()
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self.moveTo(x, y)
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if callable(callback):
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callback(number)
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elif hasattr(callback, '__getitem__'):
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try:
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callback = callback[number]
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if callable(callback):
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callback()
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except (KeyError, IndexError):
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pass
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except:
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self.ctx.restore()
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raise
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self.ctx.restore()
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def getEntry(self, param, idx):
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"""
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Get entry from list or items itself
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:param param: list or item
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:param idx: index in list
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"""
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if isinstance(param, list):
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if len(param)>idx:
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return param[idx]
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else:
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return None
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else:
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return param
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def close(self):
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"""Finish rendering
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Call at the end of your .render() method"""
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self.ctx.stroke()
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self.surface.flush()
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self.surface.finish()
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f = open(self.output, "r+")
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s = f.read(1024)
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pos = s.find('pt"')
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if pos > 0:
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f.seek(pos)
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f.write("mm")
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else:
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print("Could not replace pt with mm")
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pos = s.find('pt"', pos+3)
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if pos > 0:
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f.seek(pos)
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f.write("mm")
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else:
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print("Could not replace pt with mm")
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############################################################
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### Turtle graphics commands
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############################################################
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def corner(self, degrees, radius=0):
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"""
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Draw a corner
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This is what does the burn corrections
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:param degrees: angle
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:param radius: (Default value = 0)
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"""
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rad = degrees*math.pi/180
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if degrees > 0:
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self.ctx.arc(0, radius+self.burn, radius+self.burn,
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-0.5*math.pi, rad - 0.5*math.pi)
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elif radius > self.burn:
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self.ctx.arc_negative(0, -(radius-self.burn), radius-self.burn,
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0.5*math.pi, rad + 0.5*math.pi)
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else: # not rounded inner corner
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self.ctx.arc_negative(0, self.burn-radius, self.burn-radius,
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-0.5*math.pi, -0.5*math.pi+rad)
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self.continueDirection(rad)
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def edge(self, length):
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"""
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Simple line
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:param length: length in mm
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"""
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self.ctx.move_to(0,0)
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self.ctx.line_to(length, 0)
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self.ctx.translate(*self.ctx.get_current_point())
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def curveTo(self, x1, y1, x2, y2, x3, y3):
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"""control point 1, control point 2, end point
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:param x1:
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:param y1:
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:param x2:
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:param y2:
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:param x3:
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:param y3:
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"""
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self.ctx.curve_to(x1, y1, x2, y2, x3, y3)
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dx = x3-x2
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dy = y3-y2
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rad = math.atan2(dy, dx)
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self.continueDirection(rad)
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def polyline(self, *args):
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"""
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Draw multiple connected lines
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:param \*args: Alternating length in mm and angle
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"""
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for i, arg in enumerate(args):
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if i % 2:
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self.corner(arg)
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else:
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self.edge(arg)
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def bedBoltHole(self, length, bedBoltSettings=None):
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"""
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Draw an edge with slot for a bed bolt
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:param length: length of the edge in mm
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:param bedBoltSettings: (Default value = None) Dimmensions of the slot
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"""
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d, d_nut, h_nut, l, l1 = bedBoltSettings or self.bedBoltSettings
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self.edge((length-d)/2.0)
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self.corner(90)
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self.edge(l1)
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self.corner(90)
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self.edge((d_nut-d)/2.0)
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self.corner(-90)
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self.edge(h_nut)
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self.corner(-90)
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self.edge((d_nut-d)/2.0)
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self.corner(90)
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self.edge(l-l1-h_nut)
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self.corner(-90)
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self.edge(d)
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self.corner(-90)
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self.edge(l-l1-h_nut)
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self.corner(90)
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self.edge((d_nut-d)/2.0)
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self.corner(-90)
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self.edge(h_nut)
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self.corner(-90)
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self.edge((d_nut-d)/2.0)
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self.corner(90)
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self.edge(l1)
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self.corner(90)
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self.edge((length-d)/2.0)
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def grip(self, length, depth):
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"""Corrugated edge useful as an gipping area
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:param length: length
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:param depth: depth of the grooves
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"""
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grooves = int(length // (depth*2.0)) + 1
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depth = length / grooves / 4.0
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for groove in range(grooves):
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self.corner(90, depth)
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self.corner(-180, depth)
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self.corner(90, depth)
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def _latchHole(self, length):
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"""
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:param length:
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"""
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self.edge(1.1*self.thickness)
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self.corner(-90)
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self.edge(length/2.0+0.2*self.thickness)
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self.corner(-90)
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self.edge(1.1*self.thickness)
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def _latchGrip(self, length):
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"""
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:param length:
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"""
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self.corner(90, self.thickness/4.0)
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self.grip(length/2.0-self.thickness/2.0-0.2*self.thickness, self.thickness/2.0)
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self.corner(90, self.thickness/4.0)
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def latch(self, length, positive=True, reverse=False):
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"""Latch to fix a flex box door to the box
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:param length: length in mm
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:param positive: (Default value = True) False: Door side; True: Box side
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:param reverse: (Default value = False) True when running away from the latch
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"""
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if positive:
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if reverse:
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self.edge(length/2.0-self.burn)
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self.corner(-90)
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self.edge(self.thickness)
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self.corner(90)
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self.edge(length/2.0)
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self.corner(90)
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self.edge(self.thickness)
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self.corner(-90)
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if not reverse:
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self.edge(length/2.0-self.burn)
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else:
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if reverse:
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self._latchGrip(length)
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else:
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self.corner(90)
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self._latchHole(length)
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if not reverse:
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self._latchGrip(length)
|
|
else:
|
|
self.corner(90)
|
|
|
|
def handle(self, x, h, hl, r=30):
|
|
"""Creates an Edge with a handle
|
|
|
|
:param x: width in mm
|
|
:param h: height in mm
|
|
:param hl: height if th grip hole
|
|
:param r: (Default value = 30) radius of the corners
|
|
|
|
"""
|
|
d = (x-hl-2*r)/2.0
|
|
if d < 0:
|
|
print("Handle too wide")
|
|
|
|
self.ctx.save()
|
|
|
|
# Hole
|
|
self.moveTo(d+2*r, 0)
|
|
self.edge(hl-2*r)
|
|
self.corner(-90, r)
|
|
self.edge(h-3*r)
|
|
self.corner(-90, r)
|
|
self.edge(hl-2*r)
|
|
self.corner(-90, r)
|
|
self.edge(h-3*r)
|
|
self.corner(-90, r)
|
|
|
|
self.ctx.restore()
|
|
self.moveTo(0,0)
|
|
|
|
self.curveTo(d, 0, d, 0, d, -h+r)
|
|
self.curveTo(r, 0, r, 0, r, r)
|
|
self.edge(hl)
|
|
self.curveTo(r, 0, r, 0, r, r)
|
|
self.curveTo(h-r, 0, h-r, 0, h-r, -d)
|
|
|
|
### Navigation
|
|
|
|
def moveTo(self, x, y=0.0, degrees=0):
|
|
"""
|
|
Move coordinate system to given point
|
|
|
|
:param x:
|
|
:param y: (Default value = 0.0)
|
|
:param degrees: (Default value = 0)
|
|
|
|
"""
|
|
self.ctx.move_to(0, 0)
|
|
self.ctx.translate(x, y)
|
|
self.ctx.rotate(degrees*math.pi/180.0)
|
|
self.ctx.move_to(0, 0)
|
|
|
|
def continueDirection(self, angle=0):
|
|
"""
|
|
Set coordinate system to current position (end point)
|
|
|
|
:param angle: (Default value = 0) heading
|
|
|
|
"""
|
|
self.ctx.translate(*self.ctx.get_current_point())
|
|
self.ctx.rotate(angle)
|
|
|
|
def move(self, x, y, where, before=False):
|
|
"""Intended to be used by parts
|
|
where can be combinations of "up", "down", "left", "right" and "only"
|
|
when "only" is included the move is only done when before is True
|
|
The function returns whether actual drawing of the part
|
|
should be omited.
|
|
|
|
:param x: width of part
|
|
:param y: height of part
|
|
:param where: which direction to move
|
|
:param before: (Default value = False) called before or after part being drawn
|
|
|
|
"""
|
|
if not where:
|
|
return False
|
|
|
|
terms = where.split()
|
|
dontdraw = before and "only" in terms
|
|
|
|
moves = {
|
|
"up": (0, y, False),
|
|
"down" : (0, -y, True),
|
|
"left" : (-x, 0, True),
|
|
"right" : (x, 0, False),
|
|
"only" : (0, 0, None),
|
|
}
|
|
for term in terms:
|
|
if not term in moves:
|
|
raise ValueError("Unknown direction: '%s'" % term)
|
|
x, y, movebeforeprint = moves[term]
|
|
if movebeforeprint and before:
|
|
self.moveTo(x, y)
|
|
elif (not movebeforeprint and not before) or dontdraw:
|
|
self.moveTo(x, y)
|
|
return dontdraw
|
|
|
|
@restore
|
|
def hole(self, x, y, r):
|
|
"""
|
|
Draw a round hole
|
|
|
|
:param x: position
|
|
:param y: postion
|
|
:param r: radius
|
|
|
|
"""
|
|
r -= self.burn
|
|
if r < 0:
|
|
r = 1E-9
|
|
self.moveTo(x+r, y)
|
|
self.ctx.arc(-r, 0, r, 0, 2*math.pi)
|
|
|
|
@restore
|
|
def rectangularHole(self, x, y, dx, dy, r=0):
|
|
"""
|
|
Draw an rectangulat hole
|
|
|
|
:param x: position
|
|
:param y: position
|
|
:param dx: width
|
|
:param dy: height
|
|
:param r: (Default value = 0) radius of the corners
|
|
|
|
"""
|
|
self.moveTo(x+r-dx/2.0, y-dy/2.0, 180)
|
|
for d in (dy, dx, dy, dx):
|
|
self.corner(-90, r)
|
|
self.edge(d-2*r)
|
|
|
|
@restore
|
|
def text(self, text, x=0, y=0, angle=0, align=""):
|
|
"""
|
|
Draw text
|
|
|
|
:param text: text to render
|
|
:param x: (Default value = 0)
|
|
:param y: (Default value = 0)
|
|
:param angle: (Default value = 0)
|
|
:param align: (Default value = "") string with combinations of (top|middle|bottom) and (left|center|right) separated by a space
|
|
|
|
"""
|
|
self.moveTo(x, y, angle)
|
|
(tx, ty, width, height, dx, dy) = self.ctx.text_extents(text)
|
|
align = align.split()
|
|
moves = {
|
|
"top" : (0, -height),
|
|
"middle" : (0, -0.5*height),
|
|
"bottom" : (0, 0),
|
|
"left" : (0, 0),
|
|
"center" : (-0.5*width, 0),
|
|
"right" : (-width, 0),
|
|
}
|
|
for a in align:
|
|
if a in moves:
|
|
self.moveTo(*moves[a])
|
|
else:
|
|
raise ValueError("Unknown alignment: %s" % align)
|
|
|
|
self.ctx.scale(1, -1)
|
|
self.ctx.show_text(text)
|
|
|
|
@restore
|
|
def NEMA(self, size, x=0, y=0, angle=0):
|
|
"""Draw holes for mounting a NEMA stepper motor
|
|
|
|
:param size: Nominal size in tenths of inches
|
|
:param x: (Default value = 0)
|
|
:param y: (Default value = 0)
|
|
:param angle: (Default value = 0)
|
|
|
|
"""
|
|
nema = {
|
|
# motor,flange, holes, screws
|
|
8 : (20.3, 16, 15.4, 3),
|
|
11 : (28.2, 22, 23, 4),
|
|
14 : (35.2, 22, 26, 4),
|
|
16 : (39.2, 22, 31, 4),
|
|
17 : (42.2, 22, 31, 4),
|
|
23 : (56.4, 38.1, 47.1, 5.2),
|
|
24 : (60, 36, 49.8, 5.1),
|
|
34 : (86.3, 73, 69.8, 6.6),
|
|
42 : (110, 55.5, 89, 8.5),
|
|
}
|
|
width, flange, holedistance, diameter = nema[size]
|
|
self.moveTo(x, y, angle)
|
|
if self.debug:
|
|
self.rectangularHole(0, 0, width, width)
|
|
self.hole(0,0, 0.5*flange)
|
|
for x in (-1, 1):
|
|
for y in (-1, 1):
|
|
self.hole(x*0.5*holedistance,
|
|
y*0.5*holedistance,
|
|
0.5*diameter)
|
|
|
|
|
|
# hexHoles
|
|
|
|
def hexHolesRectangle(self, x, y, settings=None, skip=None):
|
|
"""Fills a rectangle with holes in a hex pattern.
|
|
|
|
Settings have:
|
|
r : radius of holes
|
|
b : space between holes
|
|
style : what types of holes (not yet implemented)
|
|
|
|
:param x: width
|
|
:param y: heigth
|
|
:param settings: (Default value = None)
|
|
:param skip: (Default value = None) function to check if hole should be present
|
|
gets x, y, r, b, posx, posy
|
|
|
|
|
|
"""
|
|
if settings is None:
|
|
settings = self.hexHolesSettings
|
|
r, b, style = settings
|
|
|
|
w = r+b/2.0
|
|
dist = w * math.cos(math.pi/6.0)
|
|
|
|
# how many half circles do fit
|
|
cx = int((x-2*r) // (w)) + 2
|
|
cy = int((y-2*r) // (dist)) + 2
|
|
|
|
# what's left on the sides
|
|
lx = (x - (2*r+(cx-2)*w))/2.0
|
|
ly = (y - (2*r+((cy//2)*2)*dist-2*dist))/2.0
|
|
|
|
for i in range(cy//2):
|
|
for j in range((cx-(i%2))//2):
|
|
px = 2*j*w + r + lx
|
|
py = i*2*dist + r + ly
|
|
if i % 2:
|
|
px += w
|
|
if skip and skip(x, y, r, b, px, py):
|
|
continue
|
|
self.hole(px, py, r)
|
|
|
|
def __skipcircle(self, x, y, r, b, posx, posy):
|
|
cx, cy = x/2.0, y/2.0
|
|
return (dist(posx-cx, posy-cy) > (cx-r))
|
|
|
|
def hexHolesCircle(self, d, settings=None):
|
|
"""
|
|
Fill circle with holes in a hex pattern
|
|
|
|
:param d: diameter of the circle
|
|
:param settings: (Default value = None)
|
|
|
|
"""
|
|
d2 = d/2.0
|
|
self.hexHolesRectangle(d, d, settings=settings, skip=self.__skipcircle)
|
|
|
|
def hexHolesPlate(self, x, y, rc, settings=None):
|
|
"""
|
|
Fill a plate with holes in a hex pattern
|
|
|
|
:param x: width
|
|
:param y: height
|
|
:param rc: radius of the corners
|
|
:param settings: (Default value = None)
|
|
|
|
"""
|
|
def skip(x, y, r, b, posx, posy):
|
|
"""
|
|
|
|
:param x:
|
|
:param y:
|
|
:param r:
|
|
:param b:
|
|
:param posx:
|
|
:param posy:
|
|
|
|
"""
|
|
posx = abs(posx-(x/2.0))
|
|
posy = abs(posy-(y/2.0))
|
|
|
|
wx = 0.5*x-rc-r
|
|
wy = 0.5*y-rc-r
|
|
|
|
if (posx <= wx) or (posy <= wx):
|
|
return 0
|
|
return dist(posx-wx, posy-wy) > rc
|
|
|
|
self.hexHolesRectangle(x, y, settings, skip=skip)
|
|
|
|
def hexHolesHex(self, h, settings=None, grow=None):
|
|
"""
|
|
Fill a hexagon with holes in a hex pattern
|
|
|
|
:param h: height
|
|
:param settings: (Default value = None)
|
|
:param grow: (Default value = None)
|
|
|
|
"""
|
|
if settings is None:
|
|
settings = self.hexHolesSettings
|
|
r, b, style = settings
|
|
|
|
self.ctx.rectangle(0, 0, h, h)
|
|
w = r+b/2.0
|
|
dist = w * math.cos(math.pi/6.0)
|
|
cy = 2 * int((h-4*dist)// (4*w)) + 1
|
|
|
|
leftover = h-2*r-(cy-1)*2*r
|
|
if grow=='space ':
|
|
b += leftover / (cy-1) / 2
|
|
|
|
# recalulate with adjusted values
|
|
w = r+b/2.0
|
|
dist = w * math.cos(math.pi/6.0)
|
|
|
|
self.moveTo(h/2.0-(cy//2)*2*w, h/2.0)
|
|
for j in range(cy):
|
|
self.hole(2*j*w, 0, r)
|
|
for i in range(1, cy/2+1):
|
|
for j in range(cy-i):
|
|
self.hole(j*2*w+i*w, i*2*dist, r)
|
|
self.hole(j*2*w+i*w, -i*2*dist, r)
|
|
|
|
##################################################
|
|
### parts
|
|
##################################################
|
|
|
|
def roundedPlate(self, x, y, r, callback=None,
|
|
holesMargin=None, holesSettings=None,
|
|
bedBolts=None, bedBoltSettings=None,
|
|
move=None):
|
|
"""Plate with rounded corner fitting to .surroundingWall()
|
|
|
|
First edge is split to have a joint in the middle of the side
|
|
callback is called at the beginning of the straight edges
|
|
0, 1 for the two part of the first edge, 2, 3, 4 for the others
|
|
|
|
:param x: width
|
|
:param y: hight
|
|
:param r: radius of the corners
|
|
:param callback: (Default value = None)
|
|
:param holesMargin: (Default value = None) set to get hex holes
|
|
:param holesSettings: (Default value = None)
|
|
:param bedBolts: (Default value = None)
|
|
:param bedBoltSettings: (Default value = None)
|
|
:param move: (Default value = None)
|
|
|
|
"""
|
|
|
|
overallwidth = x+2*self.edges["f"].spacing()
|
|
overallheight = y+2*self.edges["f"].spacing()
|
|
|
|
if self.move(overallwidth, overallheight, move, before=True):
|
|
return
|
|
|
|
self.ctx.save()
|
|
self.moveTo(self.edges["f"].margin(),
|
|
self.edges["f"].margin())
|
|
self.moveTo(r, 0)
|
|
|
|
self.cc(callback, 0)
|
|
self.edges["f"](x/2.0-r, bedBolts=self.getEntry(bedBolts, 0),
|
|
bedBoltSettings=self.getEntry(bedBoltSettings, 0))
|
|
self.cc(callback, 1)
|
|
self.edges["f"](x/2.0-r, bedBolts=self.getEntry(bedBolts, 1),
|
|
bedBoltSettings=self.getEntry(bedBoltSettings, 1))
|
|
for i, l in zip(range(3), (y, x, y)):
|
|
self.corner(90, r)
|
|
self.cc(callback, i+2)
|
|
self.edges["f"](l-2*r, bedBolts=self.getEntry(bedBolts, i+2),
|
|
bedBoltSettings=self.getEntry(bedBoltSettings, i+2))
|
|
self.corner(90, r)
|
|
|
|
self.ctx.restore()
|
|
self.ctx.save()
|
|
|
|
self.moveTo(self.edges["f"].margin(),
|
|
self.edges["f"].margin())
|
|
|
|
if holesMargin is not None:
|
|
self.moveTo(holesMargin, holesMargin)
|
|
if r > holesMargin:
|
|
r -= holesMargin
|
|
else:
|
|
r = 0
|
|
self.hexHolesPlate(x-2*holesMargin, y-2*holesMargin, r,
|
|
settings=holesSettings)
|
|
self.ctx.restore()
|
|
self.ctx.stroke()
|
|
self.move(overallwidth, overallheight, move)
|
|
|
|
def surroundingWall(self, x, y, r, h,
|
|
bottom='e', top='e',
|
|
left="D", right="d",
|
|
callback=None,
|
|
move=None):
|
|
"""h : inner height, not counting the joints
|
|
callback is called a beginn of the flat sides with
|
|
|
|
* 0 for right half of first x side;
|
|
* 1 and 3 for y sides;
|
|
* 2 for second x side
|
|
* 4 for second half of the first x side
|
|
|
|
:param x: width of matching roundedPlate
|
|
:param y: height of matching roundedPlate
|
|
:param r: corner radius of matching roundedPlate
|
|
:param h: height of the wall
|
|
:param bottom: (Default value = 'e') Edge type
|
|
:param top: (Default value = 'e') Edge type
|
|
:param callback: (Default value = None)
|
|
:param move: (Default value = None)
|
|
|
|
"""
|
|
c4 = (r+self.burn)*math.pi*0.5 # circumference of quarter circle
|
|
c4 = c4 / self.edges["X"].settings.stretch
|
|
|
|
top = self.edges.get(top, top)
|
|
bottom = self.edges.get(bottom, bottom)
|
|
left = self.edges.get(left, left)
|
|
right = self.edges.get(right, right)
|
|
|
|
topwidth = top.width()
|
|
bottomwidth = bottom.width()
|
|
|
|
overallwidth = 2*x + 2*y - 8*r + 4*c4 + \
|
|
self.edges["d"].spacing() + self.edges["D"].spacing()
|
|
overallheight = h + top.spacing() + bottom.spacing()
|
|
|
|
|
|
if self.move(overallwidth, overallheight, move, before=True):
|
|
return
|
|
|
|
self.ctx.save()
|
|
self.moveTo(left.margin(), bottom.margin())
|
|
|
|
self.cc(callback, 0, y=bottomwidth+self.burn)
|
|
bottom(x/2.0-r)
|
|
if (y-2*r) < 1E-3:
|
|
self.edges["X"](2*c4, h+topwidth+bottomwidth)
|
|
self.cc(callback, 2, y=bottomwidth+self.burn)
|
|
bottom(x-2*r)
|
|
self.edges["X"](2*c4, h+topwidth+bottomwidth)
|
|
self.cc(callback, 4, y=bottomwidth+self.burn)
|
|
else:
|
|
for i, l in zip(range(4), (y, x, y, 0)):
|
|
self.edges["X"](c4, h+topwidth+bottomwidth)
|
|
self.cc(callback, i+1, y=bottomwidth+self.burn)
|
|
if i < 3:
|
|
bottom(l-2*r)
|
|
bottom(x/2.0-r)
|
|
|
|
self.corner(90)
|
|
self.edge(bottomwidth)
|
|
right(h)
|
|
self.edge(topwidth)
|
|
self.corner(90)
|
|
|
|
top(x/2.0-r)
|
|
for i, l in zip(range(4), (y, x, y, 0)):
|
|
self.edge(c4)
|
|
if i < 3:
|
|
top(l - 2*r)
|
|
top(x/2.0-r)
|
|
|
|
self.corner(90)
|
|
self.edge(topwidth)
|
|
left(h)
|
|
self.edge(bottomwidth)
|
|
self.corner(90)
|
|
|
|
self.ctx.restore()
|
|
self.ctx.stroke()
|
|
|
|
self.move(overallwidth, overallheight, move)
|
|
|
|
|
|
def rectangularWall(self, x, y, edges="eeee",
|
|
holesMargin=None, holesSettings=None,
|
|
bedBolts=None, bedBoltSettings=None,
|
|
callback=None,
|
|
move=None):
|
|
"""
|
|
Rectangular wall for all kind of box like objects
|
|
|
|
:param x: width
|
|
:param y: height
|
|
:param edges: (Default value = "eeee") bottom, right, top, left
|
|
:param holesMargin: (Default value = None)
|
|
:param holesSettings: (Default value = None)
|
|
:param bedBolts: (Default value = None)
|
|
:param bedBoltSettings: (Default value = None)
|
|
:param callback: (Default value = None)
|
|
:param move: (Default value = None)
|
|
|
|
"""
|
|
if len(edges) != 4:
|
|
raise ValueError("four edges required")
|
|
edges = [self.edges.get(e, e) for e in edges]
|
|
edges += edges # append for wrapping around
|
|
|
|
overallwidth = x + edges[-1].spacing() + edges[1].spacing()
|
|
overallheight = y + edges[0].spacing() + edges[2].spacing()
|
|
|
|
if self.move(overallwidth, overallheight, move, before=True):
|
|
return
|
|
|
|
self.ctx.save()
|
|
self.moveTo(edges[-1].margin(), edges[0].margin())
|
|
for i, l in enumerate((x, y, x, y)):
|
|
self.edge(edges[i-1].width())
|
|
self.cc(callback, i, y=edges[i].width()+self.burn)
|
|
edges[i](l,
|
|
bedBolts=self.getEntry(bedBolts, i),
|
|
bedBoltSettings=self.getEntry(bedBoltSettings, i))
|
|
self.edge(edges[i+1].width())
|
|
self.corner(90-edges[i].endAngle()-edges[i+1].startAngle())
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if holesMargin is not None:
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self.moveTo(holesMargin+edges[-1].width(),
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|
holesMargin+edges[0].width())
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|
self.hexHolesRectangle(x-2*holesMargin, y-2*holesMargin)
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|
self.ctx.restore()
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|
self.ctx.stroke()
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|
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self.move(overallwidth, overallheight, move)
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|
|
|
|
|
##################################################
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|
### main
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|
##################################################
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|
|
|
class DemoBox(Boxes):
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|
"""A simple fully enclosed box showcasing different finger joints"""
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|
def __init__(self):
|
|
Boxes.__init__(self)
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|
self.buildArgParser("x", "y", "h")
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|
|
|
def render(self):
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|
""" """
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|
x, y, h, t = self.x, self.y, self.h, self.thickness
|
|
self.open(2*x+10*self.thickness, y+2*h+20*self.thickness)
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|
self.ctx.save()
|
|
|
|
self.moveTo(t, t)
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|
self.rectangularWall(x, y, "ffff")
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|
self.moveTo(x+4*t, 0)
|
|
self.rectangularWall(x, y, "FFFF")
|
|
|
|
self.ctx.restore()
|
|
|
|
self.moveTo(t, y+4*t)
|
|
for i in range(2):
|
|
for l in (x, y):
|
|
self.rectangularWall(l, h, "hffF")
|
|
self.moveTo(l+4*t, 0)
|
|
self.moveTo(-x-y-8*t, h+4*t)
|
|
|
|
|
|
self.close()
|
|
|
|
if __name__ == '__main__':
|
|
b = DemoBox()
|
|
b.parseArgs()
|
|
b.render()
|