140 lines
4.6 KiB
Python
140 lines
4.6 KiB
Python
#!/usr/bin/env python3
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# Copyright (C) 2013-2014 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import boxes
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class RoundedBox(boxes.Boxes):
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"""Box with vertical edges rounded"""
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description = """
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Default: edge_style = f Finger Joint:
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![Finger Joint](static/samples/RoundedBox-2.jpg)
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Alternative: edge_style = h Edge (parallel Finger Joint Holes):
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![Finger Joint Holes](static/samples/RoundedBox-3.jpg)
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With lid:
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"""
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ui_group = "FlexBox"
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def __init__(self):
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boxes.Boxes.__init__(self)
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self.addSettingsArgs(boxes.edges.FingerJointSettings)
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self.addSettingsArgs(boxes.edges.DoveTailSettings)
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self.addSettingsArgs(boxes.edges.FlexSettings)
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self.buildArgParser("x", "y", "outside", sh="100.0")
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self.argparser.add_argument(
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"--radius", action="store", type=float, default=15,
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help="Radius of the corners in mm")
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self.argparser.add_argument(
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"--wallpieces", action="store", type=int, default=1,
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choices=[1, 2, 3, 4], help="number of pieces for outer wall")
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self.argparser.add_argument(
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"--edge_style", action="store",
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type=boxes.ArgparseEdgeType("fFh"), choices=list("fFh"),
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default="f",
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help="edge type for top and bottom edges")
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self.argparser.add_argument(
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"--top", action="store", type=str, default="none",
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choices=["closed", "hole", "lid",],
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help="style of the top and lid")
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def hole(self):
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t = self.thickness
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x, y, r = self.x, self.y, self.radius
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dr = 2*t
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if self.edge_style == "h":
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dr = t
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if r > dr:
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r -= dr
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else:
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x += dr - 2*r
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y += dr - 2*r
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self.moveTo(dr-r, 0)
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r = 0
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lx = x - 2*r - 2*dr
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ly = y - 2*r - 2*dr
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self.moveTo(0, dr)
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for l in (lx, ly, lx, ly):
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self.edge(l);
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self.corner(90, r)
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def cb(self, nr):
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h = 0.5 * self.thickness
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left, l, right = self.surroundingWallPiece(nr, self.x, self.y, self.radius, self.wallpieces)
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for dh in self.sh[:-1]:
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h += dh
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self.fingerHolesAt(0, h, l, 0)
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def render(self):
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x, y, sh, r = self.x, self.y, self.sh, self.radius
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if self.outside:
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self.x = x = self.adjustSize(x)
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self.y = y = self.adjustSize(y)
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self.sh = sh = self.adjustSize(sh)
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r = self.radius = min(r, y / 2.0)
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t = self.thickness
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h = sum(sh) + t * (len(sh) - 1)
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es = self.edge_style
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corner_holes = True
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if self.edge_style == "f":
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pe = "F"
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ec = False
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elif self.edge_style == "F":
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pe = "f"
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ec = False
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else: # "h"
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pe = "f"
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corner_holes = True
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ec = True
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with self.saved_context():
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self.roundedPlate(x, y, r, es, wallpieces=self.wallpieces,
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extend_corners=ec, move="right")
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for dh in self.sh[:-1]:
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self.roundedPlate(x, y, r, "f", wallpieces=self.wallpieces,
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extend_corners=False, move="right")
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self.roundedPlate(x, y, r, es, wallpieces=self.wallpieces,
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extend_corners=ec, move="right",
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callback=[self.hole] if self.top != "closed" else None)
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if self.top == "lid":
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r_extra = self.edges[self.edge_style].spacing()
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self.roundedPlate(x+2*r_extra,
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y+2*r_extra,
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r+r_extra,
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"e", wallpieces=self.wallpieces,
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extend_corners=False, move="right")
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self.roundedPlate(x, y, r, es, wallpieces=self.wallpieces, move="up only")
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self.surroundingWall(x, y, r, h, pe, pe, pieces=self.wallpieces,
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callback=self.cb)
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