boxespy/boxes/generators/notesholder.py

109 lines
4.0 KiB
Python

#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
from boxes.edges import Edge
class USlotEdge(Edge):
def __call__(self, length, bedBolts=None, bedBoltSettings=None, **kw):
l = length
d = self.settings
r = min(3*self.thickness, (l-2*d)/2)
self.edges["f"](d)
self.polyline(0, 90, 0, (-90, r), l-2*d-2*r, (-90, r), 0, 90)
self.edges["f"](d)
def margin(self):
return self.edges["f"].margin()
class HalfStackableEdge(edges.StackableEdge):
char = 'H'
def __call__(self, length, **kw):
s = self.settings
r = s.height / 2.0 / (1 - math.cos(math.radians(s.angle)))
l = r * math.sin(math.radians(s.angle))
p = 1 if self.bottom else -1
if self.bottom:
self.boxes.fingerHolesAt(0, s.height + self.settings.holedistance + 0.5 * self.boxes.thickness,
length, 0)
self.boxes.edge(s.width, tabs=1)
self.boxes.corner(p * s.angle, r)
self.boxes.corner(-p * s.angle, r)
self.boxes.edge(length - 1 * s.width - 2 * l)
def endwidth(self):
return self.settings.holedistance + self.settings.thickness
class NotesHolder(Boxes):
"""Box for holding a stack of paper, coasters etc"""
ui_group = "Box"
def __init__(self):
Boxes.__init__(self)
self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1)
self.addSettingsArgs(edges.StackableSettings)
self.buildArgParser(x=78, y=78, h=35, bottom_edge="s")
self.argparser.add_argument(
"--opening", action="store", type=float, default=40,
help="percent of front that's open")
def render(self):
x, y, h = self.x, self.y, self.h
t = self.thickness
o = max(0, min(self.opening, 100))
sides = x * (1-o/100) / 2
b = self.edges.get(self.bottom_edge, self.edges["F"])
if self.bottom_edge == "s":
b2 = HalfStackableEdge(self, self.edges["s"].settings,
self.edges["f"].settings)
else:
b2 = b
with self.saved_context():
self.rectangularWall(y, h, [b, "F", "e", "F"],
ignore_widths=[1, 6], move="right")
if self.opening == 0.0:
self.rectangularWall(x, h, [b, "f", "e", "f"],
ignore_widths=[1, 6], move="right")
else:
self.rectangularWall(sides, h, [b2, "e", "e", "f"],
ignore_widths=[1, 6], move="right")
self.rectangularWall(sides, h, [b2, "e", "e", "f"],
ignore_widths=[1, 6], move="right mirror")
self.rectangularWall(x, h, [b, "F", "e", "F"],
ignore_widths=[1, 6], move="up only")
with self.saved_context():
self.rectangularWall(y, h, [b, "F", "e", "F"], ignore_widths=[1, 6], move="right")
self.rectangularWall(x, h, [b, "f", "e", "f"], ignore_widths=[1, 6], move="right")
self.rectangularWall(y, h, [b, "F", "e", "F"], move="up only")
if self.bottom_edge != "e":
if self.opening == 0.0:
self.rectangularWall(x, y, ["f", "f", "f", "f"], move="up")
else:
self.rectangularWall(x, y, [USlotEdge(self, sides), "f", "f", "f"], move="up")