boxespy/boxes/generators/slatwallslottedholder.py

135 lines
4.7 KiB
Python

#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
class FrontEdge(edges.Edge):
def __call__(self, length, **kw):
ws = self.slot_width
wt = self.tool_width
ds = self.slot_depth
r1 = min(self.radius, ds/2, (wt-ws)/2)
r2 = min(self.radius, ws/2)
w = (wt-ws)/2 - r1
for i in range(self.number):
self.polyline(w, (90, r1), ds-r1-r2, (-90, r2), ws-2*r2,
(-90, r2), ds-r1-r2, (90, r1), w)
class SlatwallSlottedHolder(Boxes):
"""Slat wall tool holder with slots"""
ui_group = "SlatWall"
def __init__(self):
Boxes.__init__(self)
self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1.0)
self.addSettingsArgs(edges.SlatWallSettings)
self.buildArgParser(h=120)
self.argparser.add_argument(
"--slot_depth", action="store", type=float, default=50.,
help="depth of slots from the front")
self.argparser.add_argument(
"--additional_depth", action="store", type=float, default=50.,
help="depth behind the lots")
self.argparser.add_argument(
"--slot_width", action="store", type=float, default=5.,
help="width of slots")
self.argparser.add_argument(
"--tool_width", action="store", type=float, default=35.,
help="overall width for the tools")
#self.argparser.add_argument(
# "--angle", action="store", type=float, default=0.,
# help="angle of the top - positive for leaning backwards")
self.argparser.add_argument(
"--radius", action="store", type=float, default=5.,
help="radius of the slots at the front")
self.argparser.add_argument(
"--number", action="store", type=int, default=6,
help="number of tools/slots")
self.argparser.add_argument(
"--hooks", action="store", type=str, default="all",
choices=("all", "odds", "everythird"),
help="amount of hooks / braces")
def brace(self, i):
n = self.number
if i in (0, n):
return True
# fold for symmetry
#if i > n//2:
# i = n - i
if self.hooks == "all":
return True
elif self.hooks == "odds":
return not (i % 2)
elif self.hooks == "everythird":
return not (i % 3)
def braces(self):
return sum((self.brace(i) for i in range(self.number+1)))
def backCB(self):
n = self.number
ws = self.slot_width
wt = self.tool_width
t = self.thickness
d = min(2*t, (wt-ws)/4.)
self.slatWallHolesAt(d, 0, self.h, 90)
self.slatWallHolesAt(n*wt-d, 0, self.h, 90)
for i in range(1, n):
if self.brace(i):
self.slatWallHolesAt(i*wt, 0, self.h, 90)
def topCB(self):
n = self.number
ws = self.slot_width
wt = self.tool_width
t = self.thickness
l = self.additional_depth + self.slot_depth
d = min(2*t, (wt-ws)/4.)
self.fingerHolesAt(d, 0, l, 90)
self.fingerHolesAt(n*wt-d, 0, l, 90)
for i in range(1, n):
if self.brace(i):
self.fingerHolesAt(i*wt, 0, l, 90)
def render(self):
# Add slat wall edges
s = edges.SlatWallSettings(self.thickness, True,
**self.edgesettings.get("SlatWall", {}))
s.edgeObjects(self)
self.slatWallHolesAt = edges.SlatWallHoles(self, s)
t = self.thickness
l1, l2 = self.additional_depth, self.slot_depth
ws = self.slot_width
wt = self.tool_width
n = self.number
self.rectangularWall(n*wt, self.h, "eeee", callback=[self.backCB], move="up")
self.rectangularWall(n*wt, l1+l2, [FrontEdge(self, None), "e","e","e"], callback=[self.topCB], move="up")
self.moveTo(0, t)
self.rectangularTriangle(l1+l2, self.h, "fbe", r=3*t, num=self.braces())