nodemcu-firmware/docs/modules/ble.md

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# BT HCI Module
| Since | Origin / Contributor | Maintainer | Source |
| :----- | :-------------------- | :---------- | :------ |
| 2021-10-10 | [pjsg](https://github.com/pjsg) | [ble.c](../../components/modules/ble.c)|
The BLE module provides a simple interface to allow implementation of a simple GAP/GATT server.
This allows you to build simple gadgets that can be interrogated and controlled over BLE.
## ble.init(configuration)
This initializes the BlueTooth stack and starts advertising according to the data in the
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configuration table. See below for a detailed description of this table.
Once the stack is initialized, another `init` can be performed and it will switch over to using
the new config.
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#### Syntax
`ble.init(ble_config)`
#### Parameters
- `ble_config` A table with the keys as defined below.
##### Returns
`nil`
#### Example
```lua
local config = {name="MyGadget=", services={{uuid="0123456789abcdef0123456789abcdef", characteristics={{uuid="1234", value=0, type='c'}}}}}
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ble.init(config)
```
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## ble.shutdown()
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Shuts down the BlueTooth controller and returns it to the state where another `init` can be performed.
#### Syntax
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`ble.shutdown()`
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#### Returns
`nil`
#### Example
```lua
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ble.shutdown()
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```
## Conventions
## UUID
The service and characteristic identifiers are UUIDs. These are represented in twin-hex. They must be either 4 characters, 8 characters or 32 characters long.
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## Configuration Table
The configuration table contains the following keys:
- `name` The name to use to advertise the gadget
- `services` This is a list of tables that define the individual services. The primary service is the first service. Many examples will only have a single service.
- `mfg` This is a string to be advertised in the mfg data field.
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### Service table
The service table contains the following keys:
- `uuid` The UUID of the service. This is a 16 byte string (128 bits) that identifies the particular service. It can also be a two byte string for a well-known service.
- `characteristics` This is a list of tables, where each entry describes a characateristic (attribute)
### Characteristic table
The characteristic table contains the following keys:
- `uuid` The UUID of the characteristics. This can be either a 16 byte string or a 2 byte string that identifies the particular characteristic. Typically, 2 byte strings are used for well-known characteristics.
- `type` This is the optional type of the value. It has the same value as a unpack code in the `struct` module.
- `value` This is the actual value of the characteristic. This will be a string of bytes unless a `type` value is set.
- `read` This is a function that will be invoked to read the value (and so does not need the `value` entry). It should return a string of bytes (unless `type` is set)
- `write` This is a function that will be invoked to write the value (and so does not need the `value` entry). It is given a string of bytes (unless `type` is set)
The characteristics are treated as read/write unless only one of the `read` or `write` keys is present and the `value` key is not specificed.
The calling conventions for these functions are as follows:
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- `read` This is invoked with the characteristic table as its only argument.
- `write` This is invoked with two arguments, the characteristic table and the data to be written (after conversion by `type`)
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### Type conversions
If the `type` value converts a single item, then that will be the value that is placed into the `value` element. If it converts multiple elements, then the elements will be placed into an array that that will be plaed into the `value` element.