nodemcu-firmware/components/modules/u8g2.c

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// Module for binding the u8g2 library
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// Note: This file is intended to be shared between esp8266 and esp32 platform
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#include "module.h"
#include "lauxlib.h"
#include "u8g2.h"
#include "u8x8_nodemcu_hal.h"
#include "u8g2_displays.h"
#include "u8g2_fonts.h"
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#ifdef ESP_PLATFORM
// ESP32
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#include "spi_common.h"
#include "sdkconfig.h"
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#endif
#ifndef CONFIG_NODEMCU_CMODULE_U8G2
// ignore unused functions if u8g2 module will be skipped anyhow
#pragma GCC diagnostic ignored "-Wunused-function"
#endif
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typedef struct {
int font_ref;
int host_ref;
u8g2_nodemcu_t u8g2;
} u8g2_ud_t;
#define GET_U8G2() \
u8g2_ud_t *ud = (u8g2_ud_t *)luaL_checkudata( L, 1, "u8g2.display" ); \
u8g2_t *u8g2 = (u8g2_t *)(&(ud->u8g2));
static int lu8g2_clearBuffer( lua_State *L )
{
GET_U8G2();
u8g2_ClearBuffer( u8g2 );
return 0;
}
static int lu8g2_drawBox( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
u8g2_DrawBox( u8g2, x, y, w, h );
return 0;
}
static int lu8g2_drawCircle( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int rad = luaL_checkint( L, ++stack );
int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL );
u8g2_DrawCircle( u8g2, x0, y0, rad, opt );
return 0;
}
static int lu8g2_drawDisc( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int rad = luaL_checkint( L, ++stack );
int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL );
u8g2_DrawDisc( u8g2, x0, y0, rad, opt );
return 0;
}
static int lu8g2_drawEllipse( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int rx = luaL_checkint( L, ++stack );
int ry = luaL_checkint( L, ++stack );
int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL );
u8g2_DrawEllipse( u8g2, x0, y0, rx, ry, opt );
return 0;
}
static int lu8g2_drawFilledEllipse( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int rx = luaL_checkint( L, ++stack );
int ry = luaL_checkint( L, ++stack );
int opt = luaL_optint( L, ++stack, U8G2_DRAW_ALL );
u8g2_DrawFilledEllipse( u8g2, x0, y0, rx, ry, opt );
return 0;
}
static int lu8g2_drawFrame( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
u8g2_DrawFrame( u8g2, x, y, w, h );
return 0;
}
static int lu8g2_drawGlyph( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int enc = luaL_checkint( L, ++stack );
u8g2_DrawGlyph( u8g2, x, y, enc );
return 0;
}
static int lu8g2_drawHLine( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
u8g2_DrawHLine( u8g2, x, y, w );
return 0;
}
static int lu8g2_drawLine( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int x1 = luaL_checkint( L, ++stack );
int y1 = luaL_checkint( L, ++stack );
u8g2_DrawLine( u8g2, x0, y0, x1, y1 );
return 0;
}
static int lu8g2_drawPixel( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
u8g2_DrawPixel( u8g2, x, y );
return 0;
}
static int lu8g2_drawRBox( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
int r = luaL_checkint( L, ++stack );
u8g2_DrawRBox( u8g2, x, y, w, h, r );
return 0;
}
static int lu8g2_drawRFrame( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
int r = luaL_checkint( L, ++stack );
u8g2_DrawRFrame( u8g2, x, y, w, h, r );
return 0;
}
static int lu8g2_drawStr( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
const char *str = luaL_checkstring( L, ++stack );
u8g2_DrawStr( u8g2, x, y, str );
return 0;
}
static int lu8g2_drawTriangle( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x0 = luaL_checkint( L, ++stack );
int y0 = luaL_checkint( L, ++stack );
int x1 = luaL_checkint( L, ++stack );
int y1 = luaL_checkint( L, ++stack );
int x2 = luaL_checkint( L, ++stack );
int y2 = luaL_checkint( L, ++stack );
u8g2_DrawTriangle( u8g2, x0, y0, x1, y1, x2, y2 );
return 0;
}
static int lu8g2_drawUTF8( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
const char *str = luaL_checkstring( L, ++stack );
u8g2_DrawUTF8( u8g2, x, y, str );
return 0;
}
static int lu8g2_drawVLine( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
u8g2_DrawVLine( u8g2, x, y, h );
return 0;
}
static int lu8g2_drawXBM( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
size_t len;
const char *bitmap = luaL_checklstring( L, ++stack, &len );
u8g2_DrawXBM( u8g2, x, y, w, h, (uint8_t *)bitmap );
return 0;
}
static int lu8g2_getAscent( lua_State *L )
{
GET_U8G2();
lua_pushinteger( L, u8g2_GetAscent( u8g2 ) );
return 1;
}
static int lu8g2_getDescent( lua_State *L )
{
GET_U8G2();
lua_pushinteger( L, u8g2_GetDescent( u8g2 ) );
return 1;
}
static int lu8g2_getStrWidth( lua_State *L )
{
GET_U8G2();
int stack = 1;
const char *s = luaL_checkstring( L, ++stack );
lua_pushinteger( L, u8g2_GetStrWidth( u8g2, s ) );
return 1;
}
static int lu8g2_getUTF8Width( lua_State *L )
{
GET_U8G2();
int stack = 1;
const char *s = luaL_checkstring( L, ++stack );
lua_pushinteger( L, u8g2_GetUTF8Width( u8g2, s ) );
return 1;
}
static int lu8g2_sendBuffer( lua_State *L )
{
GET_U8G2();
u8g2_SendBuffer( u8g2 );
return 0;
}
static int lu8g2_setBitmapMode( lua_State *L )
{
GET_U8G2();
int stack = 1;
int is_transparent = luaL_checkint( L, ++stack );
u8g2_SetBitmapMode( u8g2, is_transparent );
return 0;
}
static int lu8g2_setContrast( lua_State *L )
{
GET_U8G2();
int stack = 1;
int value = luaL_checkint( L, ++stack );
u8g2_SetContrast( u8g2, value );
return 0;
}
static int lu8g2_setDisplayRotation( lua_State *L )
{
GET_U8G2();
int stack = 1;
const u8g2_cb_t *u8g2_cb = (u8g2_cb_t *)lua_touserdata( L, ++stack );
u8g2_SetDisplayRotation( u8g2, u8g2_cb );
return 0;
}
static int lu8g2_setDrawColor( lua_State *L )
{
GET_U8G2();
int stack = 1;
int col = luaL_checkint( L, ++stack );
u8g2_SetDrawColor( u8g2, col );
return 0;
}
static int lu8g2_setFlipMode( lua_State *L )
{
GET_U8G2();
int stack = 1;
int is_enable = luaL_checkint( L, ++stack );
u8g2_SetFlipMode( u8g2, is_enable );
return 0;
}
static int lu8g2_setFont( lua_State *L )
{
GET_U8G2();
int stack = 1;
const uint8_t *font = NULL;
luaL_unref( L, LUA_REGISTRYINDEX, ud->font_ref );
ud->font_ref = LUA_NOREF;
if (lua_islightuserdata( L, ++stack )) {
font = (const uint8_t *)lua_touserdata( L, stack );
} else if (lua_isstring( L, stack )) {
// ref the font string to safe it in case the string variable gets gc'ed
lua_pushvalue( L, stack );
ud->font_ref = luaL_ref( L, LUA_REGISTRYINDEX );
size_t len;
font = (const uint8_t *)luaL_checklstring( L, stack, &len );
}
luaL_argcheck( L, font != NULL, stack, "invalid font" );
u8g2_SetFont( u8g2, font );
return 0;
}
static int lu8g2_setFontDirection( lua_State *L )
{
GET_U8G2();
int stack = 1;
int dir = luaL_checkint( L, ++stack );
u8g2_SetFontDirection( u8g2, dir );
return 0;
}
static int lu8g2_setFontMode( lua_State *L )
{
GET_U8G2();
int stack = 1;
int is_transparent = luaL_checkint( L, ++stack );
u8g2_SetFontMode( u8g2, is_transparent );
return 0;
}
static int lu8g2_setFontPosBaseline( lua_State *L )
{
GET_U8G2();
u8g2_SetFontPosBaseline( u8g2 );
return 0;
}
static int lu8g2_setFontPosBottom( lua_State *L )
{
GET_U8G2();
u8g2_SetFontPosBottom( u8g2 );
return 0;
}
static int lu8g2_setFontPosTop( lua_State *L )
{
GET_U8G2();
u8g2_SetFontPosTop( u8g2 );
return 0;
}
static int lu8g2_setFontPosCenter( lua_State *L )
{
GET_U8G2();
u8g2_SetFontPosCenter( u8g2 );
return 0;
}
static int lu8g2_setFontRefHeightAll( lua_State *L )
{
GET_U8G2();
u8g2_SetFontRefHeightAll( u8g2 );
return 0;
}
static int lu8g2_setFontRefHeightExtendedText( lua_State *L )
{
GET_U8G2();
u8g2_SetFontRefHeightExtendedText( u8g2 );
return 0;
}
static int lu8g2_setFontRefHeightText( lua_State *L )
{
GET_U8G2();
u8g2_SetFontRefHeightText( u8g2 );
return 0;
}
static int lu8g2_setPowerSave( lua_State *L )
{
GET_U8G2();
int stack = 1;
int is_enable = luaL_checkint( L, ++stack );
u8g2_SetPowerSave( u8g2, is_enable );
return 0;
}
static int lu8g2_updateDisplay( lua_State *L )
{
GET_U8G2();
u8g2_UpdateDisplay( u8g2 );
return 0;
}
static int lu8g2_updateDisplayArea( lua_State *L )
{
GET_U8G2();
int stack = 1;
int x = luaL_checkint( L, ++stack );
int y = luaL_checkint( L, ++stack );
int w = luaL_checkint( L, ++stack );
int h = luaL_checkint( L, ++stack );
u8g2_UpdateDisplayArea( u8g2, x, y, w, h );
return 0;
}
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LROT_BEGIN(lu8g2_display, NULL, LROT_MASK_INDEX)
//LROT_FUNCENTRY( __gc, lu8g2_display_free ) // update LROT_MASK if enabled
LROT_TABENTRY( __index, lu8g2_display )
LROT_FUNCENTRY( clearBuffer, lu8g2_clearBuffer )
LROT_FUNCENTRY( drawBox, lu8g2_drawBox )
LROT_FUNCENTRY( drawCircle, lu8g2_drawCircle )
LROT_FUNCENTRY( drawDisc, lu8g2_drawDisc )
LROT_FUNCENTRY( drawEllipse, lu8g2_drawEllipse )
LROT_FUNCENTRY( drawFilledEllipse, lu8g2_drawFilledEllipse )
LROT_FUNCENTRY( drawFrame, lu8g2_drawFrame )
LROT_FUNCENTRY( drawGlyph, lu8g2_drawGlyph )
LROT_FUNCENTRY( drawHLine, lu8g2_drawHLine )
LROT_FUNCENTRY( drawLine, lu8g2_drawLine )
LROT_FUNCENTRY( drawPixel, lu8g2_drawPixel )
LROT_FUNCENTRY( drawRBox, lu8g2_drawRBox )
LROT_FUNCENTRY( drawRFrame, lu8g2_drawRFrame )
LROT_FUNCENTRY( drawStr, lu8g2_drawStr )
LROT_FUNCENTRY( drawTriangle, lu8g2_drawTriangle )
LROT_FUNCENTRY( drawUTF8, lu8g2_drawUTF8 )
LROT_FUNCENTRY( drawVLine, lu8g2_drawVLine )
LROT_FUNCENTRY( drawXBM, lu8g2_drawXBM )
LROT_FUNCENTRY( getAscent, lu8g2_getAscent )
LROT_FUNCENTRY( getDescent, lu8g2_getDescent )
LROT_FUNCENTRY( getStrWidth, lu8g2_getStrWidth )
LROT_FUNCENTRY( getUTF8Width, lu8g2_getUTF8Width )
LROT_FUNCENTRY( sendBuffer, lu8g2_sendBuffer )
LROT_FUNCENTRY( setBitmapMode, lu8g2_setBitmapMode )
LROT_FUNCENTRY( setContrast, lu8g2_setContrast )
LROT_FUNCENTRY( setDisplayRotation, lu8g2_setDisplayRotation )
LROT_FUNCENTRY( setDrawColor, lu8g2_setDrawColor )
LROT_FUNCENTRY( setFlipMode, lu8g2_setFlipMode )
LROT_FUNCENTRY( setFont, lu8g2_setFont )
LROT_FUNCENTRY( setFontDirection, lu8g2_setFontDirection )
LROT_FUNCENTRY( setFontMode, lu8g2_setFontMode )
LROT_FUNCENTRY( setFontPosBaseline, lu8g2_setFontPosBaseline )
LROT_FUNCENTRY( setFontPosBottom, lu8g2_setFontPosBottom )
LROT_FUNCENTRY( setFontPosTop, lu8g2_setFontPosTop )
LROT_FUNCENTRY( setFontPosCenter, lu8g2_setFontPosCenter )
LROT_FUNCENTRY( setFontRefHeightAll, lu8g2_setFontRefHeightAll )
LROT_FUNCENTRY( setFontRefHeightExtendedText, lu8g2_setFontRefHeightExtendedText )
LROT_FUNCENTRY( setFontRefHeightText, lu8g2_setFontRefHeightText )
LROT_FUNCENTRY( setPowerSave, lu8g2_setPowerSave )
LROT_FUNCENTRY( updateDisplay, lu8g2_updateDisplay )
LROT_FUNCENTRY( updateDisplayArea, lu8g2_updateDisplayArea )
LROT_END(lu8g2_display, NULL, LROT_MASK_INDEX)
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uint8_t u8x8_d_overlay(u8x8_t *u8x8, uint8_t msg, uint8_t arg_int, void *arg_ptr);
typedef void (*display_setup_fn_t)(u8g2_t *u8g2, const u8g2_cb_t *rotation, u8x8_msg_cb byte_cb, u8x8_msg_cb gpio_and_delay_cb);
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// ***************************************************************************
// Device constructors
//
// I2C based devices will use this function template to implement the Lua binding.
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//
static int ldisplay_i2c( lua_State *L, display_setup_fn_t setup_fn )
{
int stack = 0;
int id = -1;
int i2c_addr = -1;
int rfb_cb_ref = LUA_NOREF;
if (lua_type( L, ++stack) == LUA_TNUMBER) {
/* hardware display connected */
id = luaL_checkint( L, stack );
i2c_addr = luaL_checkint( L, ++stack );
luaL_argcheck( L, i2c_addr >= 0 && i2c_addr <= 0x7f, stack, "invalid i2c address" );
} else
stack--;
if (lua_isfunction( L, ++stack )) {
lua_pushvalue( L, stack );
rfb_cb_ref = luaL_ref( L, LUA_REGISTRYINDEX );
}
if (id < 0 && rfb_cb_ref == LUA_NOREF)
return luaL_error( L, "wrong args" );
u8g2_ud_t *ud = (u8g2_ud_t *)lua_newuserdata( L, sizeof( u8g2_ud_t ) );
u8g2_nodemcu_t *ext_u8g2 = &(ud->u8g2);
ud->font_ref = LUA_NOREF;
ud->host_ref = LUA_NOREF;
u8g2_t *u8g2 = (u8g2_t *)ext_u8g2;
u8x8_t *u8x8 = (u8x8_t *)u8g2;
/* the i2c driver id is forwarded in the hal member */
u8x8->user_ptr = id >= 0 ? (void *)id : NULL;
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setup_fn( u8g2, U8G2_R0, u8x8_byte_nodemcu_i2c, u8x8_gpio_and_delay_nodemcu );
/* prepare overlay data */
if (rfb_cb_ref != LUA_NOREF) {
ext_u8g2->overlay.template_display_cb = u8x8->display_cb;
ext_u8g2->overlay.hardware_display_cb = NULL;
ext_u8g2->overlay.rfb_cb_ref = LUA_NOREF;
u8x8->display_cb = u8x8_d_overlay;
}
if (id >= 0) {
/* hardware device specific initialization */
u8x8_SetI2CAddress( u8x8, i2c_addr );
ext_u8g2->overlay.hardware_display_cb = ext_u8g2->overlay.template_display_cb;
}
u8g2_InitDisplay( (u8g2_t *)u8g2 );
u8g2_ClearDisplay( (u8g2_t *)u8g2 );
u8g2_SetPowerSave( (u8g2_t *)u8g2, 0 );
if (rfb_cb_ref != LUA_NOREF) {
/* finally enable rfb display driver */
ext_u8g2->overlay.rfb_cb_ref = rfb_cb_ref;
}
/* set its metatable */
luaL_getmetatable(L, "u8g2.display");
lua_setmetatable(L, -2);
return 1;
}
//
// SPI based devices will use this function template to implement the Lua binding.
//
static int ldisplay_spi( lua_State *L, display_setup_fn_t setup_fn )
{
int stack = 0;
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#ifndef ESP_PLATFORM
// ESP8266
typedef struct {
int host;
} lspi_host_t;
lspi_host_t host_elem;
lspi_host_t *host = &host_elem;
#else
// ESP32
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lspi_host_t *host = NULL;
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#endif
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int host_ref = LUA_NOREF;
int cs = -1;
int dc = -1;
int res = -1;
int rfb_cb_ref = LUA_NOREF;
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int get_spi_pins;
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if (lua_type( L, ++stack ) == LUA_TUSERDATA) {
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host = (lspi_host_t *)luaL_checkudata( L, stack, "spi.master" );
/* reference host object to avoid automatic gc */
lua_pushvalue( L, stack );
host_ref = luaL_ref( L, LUA_REGISTRYINDEX );
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get_spi_pins = 1;
} else if (lua_type( L, stack ) == LUA_TNUMBER) {
host->host = luaL_checkint( L, stack );
get_spi_pins = 1;
} else {
get_spi_pins = 0;
stack--;
}
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if (get_spi_pins) {
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cs = luaL_checkint( L, ++stack );
dc = luaL_checkint( L, ++stack );
res = luaL_optint( L, ++stack, -1 );
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}
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if (lua_isfunction( L, ++stack )) {
lua_pushvalue( L, stack );
rfb_cb_ref = luaL_ref( L, LUA_REGISTRYINDEX );
}
if (!host && rfb_cb_ref == LUA_NOREF)
return luaL_error( L, "wrong args" );
u8g2_ud_t *ud = (u8g2_ud_t *)lua_newuserdata( L, sizeof( u8g2_ud_t ) );
u8g2_nodemcu_t *ext_u8g2 = &(ud->u8g2);
ud->font_ref = LUA_NOREF;
ud->host_ref = host_ref;
u8g2_t *u8g2 = (u8g2_t *)ext_u8g2;
u8x8_t *u8x8 = (u8x8_t *)u8g2;
/* the spi host id is forwarded in the hal member */
u8x8->user_ptr = host ? (void *)(host->host) : NULL;
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setup_fn( u8g2, U8G2_R0, u8x8_byte_nodemcu_spi, u8x8_gpio_and_delay_nodemcu );
/* prepare overlay data */
if (rfb_cb_ref != LUA_NOREF) {
ext_u8g2->overlay.template_display_cb = u8x8->display_cb;
ext_u8g2->overlay.hardware_display_cb = NULL;
ext_u8g2->overlay.rfb_cb_ref = LUA_NOREF;
u8x8->display_cb = u8x8_d_overlay;
}
if (host) {
/* hardware specific device initialization */
u8x8_SetPin( u8x8, U8X8_PIN_CS, cs );
u8x8_SetPin( u8x8, U8X8_PIN_DC, dc );
if (res >= 0)
u8x8_SetPin( u8x8, U8X8_PIN_RESET, res );
ext_u8g2->overlay.hardware_display_cb = ext_u8g2->overlay.template_display_cb;
}
u8g2_InitDisplay( (u8g2_t *)u8g2 );
u8g2_ClearDisplay( (u8g2_t *)u8g2 );
u8g2_SetPowerSave( (u8g2_t *)u8g2, 0 );
if (rfb_cb_ref != LUA_NOREF) {
/* finally enable rfb display driver */
ext_u8g2->overlay.rfb_cb_ref = rfb_cb_ref;
}
/* set its metatable */
luaL_getmetatable(L, "u8g2.display");
lua_setmetatable(L, -2);
return 1;
}
//
//
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#undef U8G2_DISPLAY_TABLE_ENTRY
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#define U8G2_DISPLAY_TABLE_ENTRY(function, binding) \
static int l ## binding( lua_State *L ) \
{ \
return ldisplay_i2c( L, function ); \
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}
//
// Unroll the display table and insert binding functions for I2C based displays.
U8G2_DISPLAY_TABLE_I2C
//
//
#undef U8G2_DISPLAY_TABLE_ENTRY
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#define U8G2_DISPLAY_TABLE_ENTRY(function, binding) \
static int l ## binding( lua_State *L ) \
{ \
return ldisplay_spi( L, function ); \
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}
//
// Unroll the display table and insert binding functions for SPI based displays.
U8G2_DISPLAY_TABLE_SPI
//
#undef U8G2_FONT_TABLE_ENTRY
#undef U8G2_DISPLAY_TABLE_ENTRY
#define U8G2_DISPLAY_TABLE_ENTRY(function, binding) \
LROT_FUNCENTRY( binding, l ## binding )
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LROT_BEGIN(lu8g2, NULL, 0)
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U8G2_DISPLAY_TABLE_I2C
U8G2_DISPLAY_TABLE_SPI
//
// Register fonts
#define U8G2_FONT_TABLE_ENTRY(font) \
LROT_LUDENTRY( font, (void *)(u8g2_ ## font) )
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U8G2_FONT_TABLE
//
LROT_NUMENTRY( DRAW_UPPER_RIGHT, U8G2_DRAW_UPPER_RIGHT )
LROT_NUMENTRY( DRAW_UPPER_LEFT, U8G2_DRAW_UPPER_LEFT )
LROT_NUMENTRY( DRAW_LOWER_RIGHT, U8G2_DRAW_LOWER_RIGHT )
LROT_NUMENTRY( DRAW_LOWER_LEFT, U8G2_DRAW_LOWER_LEFT )
LROT_NUMENTRY( DRAW_ALL, U8G2_DRAW_ALL )
LROT_LUDENTRY( R0, (void *)U8G2_R0 )
LROT_LUDENTRY( R1, (void *)U8G2_R1 )
LROT_LUDENTRY( R2, (void *)U8G2_R2 )
LROT_LUDENTRY( R3, (void *)U8G2_R3 )
LROT_LUDENTRY( MIRROR, (void *)U8G2_MIRROR )
LROT_END(lu8g2, NULL, 0)
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int luaopen_u8g2( lua_State *L ) {
luaL_rometatable(L, "u8g2.display", LROT_TABLEREF(lu8g2_display));
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return 0;
}
NODEMCU_MODULE(U8G2, "u8g2", lu8g2, luaopen_u8g2);