10 KiB
Pixel Buffer (pixbuf) Module
Since | Origin / Contributor | Maintainer | Source |
---|---|---|---|
2020-?? | nwf | nwf | pixbuf.c |
The pixbuf library offers C-array byte objects and convenient utility functions for maintaining small frame buffers, usually for use with LED arrays, as supported by, e.g., ws2812.
pixbuf.newBuffer()
Allocate a new memory buffer to store LED values.
Syntax
pixbuf.newBuffer(numberOfLeds, numberOfChannels)
Parameters
numberOfLeds
length of the LED strip (in pixels)numberOfChannels
the channel count (bytes per pixel)
Returns
pixbuf.buffer
object
pixbuf.buffer:get()
Return the value at the given position, in native strip color order
Syntax
buffer:get(index)
Parameters
index
position in the buffer (1 for first LED)
Returns
(color)
Example
buffer = pixbuf.newBuffer(32, 4)
print(buffer:get(1))
0 0 0 0
pixbuf.buffer:set()
Set the value at the given position, in native strip color order
Syntax
buffer:set(index, color)
Parameters
index
position in the buffer (1 for the first LED)color
payload of the color
Payload could be:
number, number, ...
, passing as many colors as required by the array typetable
should contain one value per color required by the array typestring
with a natural multiple of the colors required by the array type
string
inputs may be used to set multiple consecutive pixels!
Returns
The buffer
Example
buffer = pixbuf.newBuffer(32, 3)
buffer:set(1, 255, 0, 0) -- set the first LED green for a GRB strip
buffer = pixbuf.newBuffer(32, 4)
buffer:set(1, {255, 0, 0, 255}) -- set the first LED white and red for a RGBW strip
-- set the first LED green for a RGB strip and exploit the return value
buffer = pixbuf.newBuffer(32, 3):set(1, string.char(0, 255, 0))
pixbuf.buffer:size()
Return the size of the buffer in number of LEDs
Syntax
buffer:size()
Parameters
none
Returns
int
pixbuf.buffer:channels()
Return the buffer's channel count
Syntax
buffer:channels()
Parameters
none
Returns
int
pixbuf.buffer:fill()
Fill the buffer with the given color. The number of given bytes must match the channel count of the buffer.
Syntax
buffer:fill(color)
Parameters
color
bytes for each channel
Returns
The buffer
Example
buffer:fill(0, 0, 0) -- fill the buffer with black for a RGB strip
pixbuf.buffer:dump()
Returns the contents of the buffer (the pixel values) as a string. This can then be saved to a file or sent over a network and may be fed back to pixbuf.buffer:set()
.
Syntax
buffer:dump()
Returns
A string containing the pixel values.
Example
local s = buffer:dump()
pixbuf.buffer:replace()
Inserts a string (or a pixbuf) into another buffer with an offset. The buffer must be of the same type or an error will be thrown.
Syntax
buffer:replace(source[, offset])
Parameters
source
the pixel values to be set into the buffer. This is either a string or a pixbuf.offset
the offset where the source is to be placed in the buffer. Default is 1. Negative values can be used.
Returns
nil
Example
buffer:replace(anotherbuffer:dump()) -- copy one buffer into another via a string
buffer:replace(anotherbuffer) -- copy one buffer into another
newbuffer = buffer.sub(1) -- make a copy of a buffer into a new buffer
pixbuf.buffer:mix()
This is a general method that loads data into a buffer that is a linear combination of data from other buffers. It can be used to copy a buffer or, more usefully, do a cross fade. The pixel values are computed as integers and then range limited to [0, 255]. This means that negative factors work as expected, and that the order of combining buffers does not matter.
Syntax
buffer:mix(factor1, buffer1, ...)
Parameters
factor1
This is the factor that the contents ofbuffer1
are multiplied by. This factor is scaled by a factor of 256. Thusfactor1
value of 256 is a factor of 1.0.buffer1
This is the source buffer. It must be of the same shape as the destination buffer.
There can be any number of factor/buffer pairs.
Returns
The output buffer.
Example
-- loads buffer with a crossfade between buffer1 and buffer2
buffer:mix(256 - crossmix, buffer1, crossmix, buffer2)
-- multiplies all values in buffer by 0.75
-- This can be used in place of buffer:fade
buffer:mix(192, buffer)
pixbuf.buffer:mix4I5()
Like pixbuf.buffer:mix()
but treats the first channel as
a scaling, 5-bit intensity value. The buffers must all have four channels.
This is mostly useful for APA102 LEDs.
pixbuf.buffer:power()
Computes the total energy requirement for the buffer. This is merely the total sum of all the pixel values (which assumes that each color in each pixel consumes the same amount of power). A real WS2812 (or WS2811) has three constant current drivers of 20mA -- one for each of R, G and B. The pulse width modulation will cause the average current to scale linearly with pixel value.
Syntax
buffer:power()
Returns
An integer which is the sum of all the pixel values.
Example
-- Dim the buffer to no more than the PSU can provide
local psu_current_ma = 1000
local led_current_ma = 20
local led_sum = psu_current_ma * 255 / led_current_ma
local p = buffer:power()
if p > led_sum then
buffer:mix(256 * led_sum / p, buffer) -- power is now limited
end
pixbuf.buffer:powerI()
Like pixbuf.buffer:power()
but treats the first channel as
a scaling intensity value.
pixbuf.buffer:fade()
Fade in or out. Defaults to out. Multiply or divide each byte of each led with/by the given value. Useful for a fading effect.
Syntax
buffer:fade(value [, direction])
Parameters
value
value by which to divide or multiply each bytedirection
pixbuf.FADE_IN or pixbuf.FADE_OUT. Defaults to pixbuf.FADE_OUT
Returns
nil
Example
buffer:fade(2)
buffer:fade(2, pixbuf.FADE_IN)
pixbuf.buffer:fadeI()
Like pixbuf.buffer:fade()
but treats the first channel as
a scaling intensity value. This is mostly useful for APA102 LEDs.
pixbuf.buffer:shift()
Shift the content of (a piece of) the buffer in positive or negative direction. This allows simple animation effects. A slice of the buffer can be specified by using the standard start and end offset Lua notation. Negative values count backwards from the end of the buffer.
Syntax
buffer:shift(value [, mode[, i[, j]]])
Parameters
value
number of pixels by which to rotate the buffer. Positive values rotate forwards, negative values backwards.mode
is the shift mode to use. Can be one ofpixbuf.SHIFT_LOGICAL
orpixbuf.SHIFT_CIRCULAR
. In case of SHIFT_LOGICAL, the freed pixels are set to 0 (off). In case of SHIFT_CIRCULAR, the buffer is treated like a ring buffer, inserting the pixels falling out on one end again on the other end. Defaults to SHIFT_LOGICAL.i
is the first offset in the buffer to be affected. Negative values are permitted and count backwards from the end. Default is 1.j
is the last offset in the buffer to be affected. Negative values are permitted and count backwards from the end. Default is -1.
Returns
nil
Example
buffer:shift(3)
pixbuf.buffer:sub()
This implements the extraction function like string.sub
. The indexes are in leds and all the same rules apply.
Syntax
buffer1:sub(i[, j])
Parameters
i
This is the start of the extracted data. Negative values can be used.j
this is the end of the extracted data. Negative values can be used. The default is -1.
Returns
A buffer containing the extracted piece.
Example
b = buffer:sub(1,10)
pixbuf.buffer:__concat()
This implements the ..
operator to concatenate two buffers. They must have the same number of colors per led.
Syntax
buffer1 .. buffer2
Parameters
buffer1
this is the start of the resulting bufferbuffer2
this is the end of the resulting buffer
Returns
The concatenated buffer.
Example
ws2812.write(buffer1 .. buffer2)
pixbuf.buffer:map()
Map a function across each pixel of one, or zip a function along two, pixbuf(s), storing into the buffer on which it is called.
Syntax
buffer0:map(f, [buffer1], [start1], [end1], [buffer2, [start2]])
Parameters
f
This is the mapping function; it is applied for each pixel to all channels ofbuffer1
and all channels ofbuffer2
, if given. It must return a value for each channel of the output buffer,buffer0
.buffer1
The first source buffer. Defaults tobuffer0
.start1
This is the start of the mapped range ofbuffer1
. Negative values can be used and will be interpreted as before the end ofbuffer1
. The default is 1.end1
this is the end of the mapped range. Negative values can be used. The default is -1 (i.e., the end ofbuffer1
).buffer2
is a second buffer, for zip operationsstart2
This is the start of the mapped range withinbuffer2
. Negative values can be used and will be interpreted as before the end ofbuffer2
. The default is 1.
buffer0
must have sufficient room to recieve all pixels from start1
to
end1
(which is true of the defaults, when buffer1
is buffer0
and start1
is 1 and end1
is -1). buffer2
, if given, must have sufficient pixels after
start2
.
Returns
buffer0
Examples
Change channel order within a single buffer:
buffer:map(function(r,g,b) return g,r,b end)
Change channel order for a subset of pixels:
buffer:map(function(r,g,b) return g,r,b end, nil, 2, 5)
Extract one channel for a subset of pixels:
outbuf = pixbuf.create(11, 1)
outbuf:map(function(r,g,b) return b end, inbuf, 10, 20)
Concatenate channels per pixel, possibly with different offsets in buffers:
outbuf:map(function(...) return ... end, inbuf1, inbuf2)
outbuf:map(function(...) return ... end, inbuf1, 5, 10, inbuf2, 3)