192 lines
5.2 KiB
Markdown
192 lines
5.2 KiB
Markdown
# Websocket Module
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| Since | Origin / Contributor | Maintainer | Source |
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| :----- | :-------------------- | :---------- | :------ |
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| 2016-08-02 | [Luís Fonseca](https://github.com/luismfonseca) | [Luís Fonseca](https://github.com/luismfonseca) | [websocket.c](../../app/modules/websocket.c)|
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A websocket *client* module that implements [RFC6455](https://tools.ietf.org/html/rfc6455) (version 13) and provides a simple interface to send and receive messages.
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The implementation supports fragmented messages, automatically respondes to ping requests and periodically pings if the server isn't communicating.
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**SSL/TLS support**
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Take note of constraints documented in the [net module](net.md).
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## websocket.createClient()
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Creates a new websocket client. This client should be stored in a variable and will provide all the functions to handle a connection.
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When the connection becomes closed, the same client can still be reused - the callback functions are kept - and you can connect again to any server.
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Before disposing the client, make sure to call `ws:close()`.
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#### Syntax
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`websocket.createClient()`
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#### Parameters
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none
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#### Returns
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`websocketclient`
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#### Example
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```lua
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local ws = websocket.createClient()
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-- ...
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ws:close()
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ws = nil
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```
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## websocket.client:close()
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Closes a websocket connection. The client issues a close frame and attemtps to gracefully close the websocket.
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If server doesn't reply, the connection is terminated after a small timeout.
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This function can be called even if the websocket isn't connected.
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This function must *always* be called before disposing the reference to the websocket client.
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#### Syntax
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`websocket:close()`
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#### Parameters
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none
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#### Returns
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`nil`
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#### Example
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```lua
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ws = websocket.createClient()
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ws:close()
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ws:close() -- nothing will happen
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ws = nil -- fully dispose the client as lua will now gc it
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```
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## websocket.client:config(params)
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Configures websocket client instance.
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#### Syntax
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`websocket:config(params)`
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#### Parameters
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- `params` table with configuration parameters. Following keys are recognized:
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- `headers` table of extra request headers affecting every request
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#### Returns
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`nil`
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#### Example
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```lua
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ws = websocket.createClient()
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ws:config({headers={['User-Agent']='NodeMCU'}})
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```
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## websocket.client:connect()
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Attempts to estabilish a websocket connection to the given URL.
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#### Syntax
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`websocket:connect(url)`
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#### Parameters
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- `url` the URL for the websocket.
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#### Returns
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`nil`
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#### Example
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```lua
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ws = websocket.createClient()
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ws:connect('ws://echo.websocket.org')
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```
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If it fails, an error will be delivered via `websocket:on("close", handler)`.
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## websocket.client:on()
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Registers the callback function to handle websockets events (there can be only one handler function registered per event type).
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#### Syntax
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`websocket:on(eventName, function(ws, ...))`
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#### Parameters
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- `eventName` the type of websocket event to register the callback function. Those events are: `connection`, `receive` and `close`.
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- `function(ws, ...)` callback function.
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The function first parameter is always the websocketclient.
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Other arguments are required depending on the event type. See example for more details.
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If `nil`, any previously configured callback is unregistered.
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#### Returns
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`nil`
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#### Example
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```lua
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local ws = websocket.createClient()
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ws:on("connection", function(ws)
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print('got ws connection')
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end)
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ws:on("receive", function(_, msg, opcode)
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print('got message:', msg, opcode) -- opcode is 1 for text message, 2 for binary
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end)
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ws:on("close", function(_, status)
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print('connection closed', status)
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ws = nil -- required to lua gc the websocket client
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end)
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ws:connect('ws://echo.websocket.org')
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```
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Note that the close callback is also triggered if any error occurs.
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The status code for the close, if not 0 then it represents an error, as described in the following table.
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| Status Code | Explanation |
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| :----------- | :----------- |
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| 0 | User requested close or the connection was terminated gracefully |
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| -1 | Failed to extract protocol from URL |
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| -2 | Hostname is too large (>256 chars) |
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| -3 | Invalid port number (must be >0 and <= 65535) |
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| -4 | Failed to extract hostname |
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| -5 | DNS failed to lookup hostname |
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| -6 | Server requested termination |
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| -7 | Server sent invalid handshake HTTP response (i.e. server sent a bad key) |
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| -8 to -14 | Failed to allocate memory to receive message |
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| -15 | Server not following FIN bit protocol correctly |
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| -16 | Failed to allocate memory to send message |
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| -17 | Server is not switching protocols |
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| -18 | Connect timeout |
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| -19 | Server is not responding to health checks nor communicating |
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| -99 to -999 | Well, something bad has happenned |
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## websocket.client:send()
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Sends a message through the websocket connection.
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#### Syntax
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`websocket:send(message, opcode)`
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#### Parameters
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- `message` the data to send.
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- `opcode` optionally set the opcode (default: 1, text message)
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#### Returns
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`nil` or an error if socket is not connected
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#### Example
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```lua
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ws = websocket.createClient()
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ws:on("connection", function()
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ws:send('hello!')
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end)
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ws:connect('ws://echo.websocket.org')
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```
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