8.5 KiB
ucg Module
Ucglib is a graphics library developed at olikraus/ucglib with support for color TFT displays. The NodeMCU firmware supports a subset of these:
- ILI9163
- ILI9341
- PCF8833
- SEPS225
- SSD1331
- SSD1351
- ST7735
This integration is based on v1.3.3.
Overview
SPI Connection
The HSPI module is used (more information), so certain pins are fixed:
- HSPI CLK = GPIO14
- HSPI MOSI = GPIO13
- HSPI MISO = GPIO12 (not used)
All other pins can be assigned to any available GPIO:
- CS
- D/C
- RES (optional for some displays)
Also refer to the initialization sequence eg in GraphicsTest.lua:
spi.setup(1, spi.MASTER, spi.CPOL_LOW, spi.CPHA_LOW, 8, 8)
Library Usage
The Lua bindings for this library closely follow ucglib's object oriented C++ API. Based on the ucg class, you create an object for your display type.
ILI9341 via SPI:
cs = 8 -- GPIO15, pull-down 10k to GND
dc = 4 -- GPIO2
res = 0 -- GPIO16, RES is optional YMMV
disp = ucg.ili9341_18x240x320_hw_spi(cs, dc, res)
This object provides all of ucglib's methods to control the display. Again, refer to GraphicsTest.lua to get an impression how this is achieved with Lua code. Visit the ucglib homepage for technical details.
Displays
To get access to the display constructors, add the desired entries to the display table in app/include/ucg_config.h:
#define UCG_DISPLAY_TABLE \
UCG_DISPLAY_TABLE_ENTRY(ili9341_18x240x320_hw_spi, ucg_dev_ili9341_18x240x320, ucg_ext_ili9341_18) \
UCG_DISPLAY_TABLE_ENTRY(st7735_18x128x160_hw_spi, ucg_dev_st7735_18x128x160, ucg_ext_st7735_18) \
Fonts
ucglib comes with a wide range of fonts for small displays. Since they need to be compiled into the firmware image, you'd need to include them in app/include/ucg_config.h and recompile. Simply add the desired fonts to the font table:
#define UCG_FONT_TABLE \
UCG_FONT_TABLE_ENTRY(font_7x13B_tr) \
UCG_FONT_TABLE_ENTRY(font_helvB12_hr) \
UCG_FONT_TABLE_ENTRY(font_helvB18_hr) \
UCG_FONT_TABLE_ENTRY(font_ncenR12_tr) \
UCG_FONT_TABLE_ENTRY(font_ncenR14_hr)
They'll be available as ucg.<font_name>
in Lua.
Display Drivers
Initialize a display via Hardware SPI.
ili9163_18x128x128_hw_spi()
ili9341_18x240x320_hw_spi()
pcf8833_16x132x132_hw_spi()
seps225_16x128x128_univision_hw_spi()
ssd1351_18x128x128_hw_spi()
ssd1351_18x128x128_ft_hw_spi()
ssd1331_18x96x64_univision_hw_spi()
st7735_18x128x160_hw_spi()
Syntax
ucg.st7735_18x128x160_hw_spi(cs, dc, [res])
Parameters
cs
GPIO pin for /CSdc
GPIO pin for DCres
GPIO pin for /RES (optional)
Returns
ucg display object
Example
spi.setup(1, spi.MASTER, spi.CPOL_LOW, spi.CPHA_LOW, spi.DATABITS_8, 0)
cs = 8 -- GPIO15, pull-down 10k to GND
dc = 4 -- GPIO2
res = 0 -- GPIO16, RES is optional YMMV
disp = ucg.st7735_18x128x160_hw_spi(cs, dc, res)
Constants
ucg.FONT_MODE_TRANSPARENT
, ucg.FONT_MODE_SOLID
, ucg.DRAW_UPPER_RIGHT
,
ucg.DRAW_UPPER_LEFT
, ucg.DRAW_LOWER_RIGHT
, ucg.DRAW_LOWER_LEFT
, ucg.DRAW_ALL
ucg.font_7x13B_tr
, ...
ucg.disp Sub-Module
ucg.disp:begin()
ucg.disp:clearScreen()
ucg.disp:draw90Line()
ucg.disp:drawBox()
ucg.disp:drawCircle()
ucg.disp:drawDisc()
ucg.disp:drawFrame()
ucg.disp:drawGlyph()
ucg.disp:drawGradientBox()
ucg.disp:drawGradientLine()
ucg.disp:drawHLine()
ucg.disp:drawLine()
ucg.disp:drawPixel()
ucg.disp:drawRBox()
ucg.disp:drawRFrame()
ucg.disp:drawString()
ucg.disp:drawTetragon()
ucg.disp:drawTriangle()
ucg.disp:drawVLine()
ucg.disp:getFontAscent()
ucg.disp:getFontDescent()
ucg.disp:getHeight()
ucg.disp:getStrWidth()
ucg.disp:getWidth()
ucg.disp:print()
ucg.disp:setClipRange()
ucg.disp:setColor()
ucg.disp:setFont()
ucglib comes with a wide range of fonts for small displays. Since they need to be compiled into the firmware image, you'd need to include them in app/include/ucg_config.h and recompile. Simply add the desired fonts to the font table:
#define UCG_FONT_TABLE \
UCG_FONT_TABLE_ENTRY(font_7x13B_tr) \
UCG_FONT_TABLE_ENTRY(font_helvB12_hr) \
UCG_FONT_TABLE_ENTRY(font_helvB18_hr) \
UCG_FONT_TABLE_ENTRY(font_ncenR12_tr) \
UCG_FONT_TABLE_ENTRY(font_ncenR14_hr)
They'll be available as ucg.<font_name>
in Lua.
Syntax
disp:setFont(font)
Parameters
font
constant to identify pre-compiled font
Returns
nil
Example
disp:setFont(ucg.font_7x13B_tr)