14 KiB
net Module
Since | Origin / Contributor | Maintainer | Source |
---|---|---|---|
2014-12-22 | PhoeniX | Johny Mattsson, Arnim Läuger | net.c |
Constants
Constants to be used in other functions: net.TCP
, net.UDP
net.createConnection()
Creates a client.
Syntax
net.createConnection([type[, secure]])
Parameters
type
net.TCP
(default) ornet.UDP
secure
0 for plain (default)
!!! attention
Secure connections are not supported, and the secure
parameter is ignored.
There's no such thing as a UDP _connection_ because UDP is connection*less*. Thus no connection `type` parameter should be required. For UDP use [net.createUDPSocket()](#netcreateudpsocket) instead.
Returns
- for
net.TCP
- net.socket sub module - for
net.UDP
- net.udpsocket sub module
Example
net.createConnection(net.TCP)
See also
net.createServer()
, net.createUDPSocket()
net.createServer()
Creates a server.
Syntax
net.createServer([type[, timeout]])
Parameters
type
net.TCP
(default) ornet.UDP
timeout
for a TCP server timeout is 1~28'800 seconds, 30 sec by default (for an inactive client to be disconnected)
!!! attention
The type
parameter will be removed in upcoming releases so that net.createServer
will always create a TCP-based server. For UDP use net.createUDPSocket() instead.
Returns
- for
net.TCP
- net.server sub module - for
net.UDP
- net.udpsocket sub module
Example
net.createServer(net.TCP, 30) -- 30s timeout
See also
net.createConnection()
, net.createUDPSocket()
net.createUDPSocket()
Creates an UDP socket.
Syntax
net.createUDPSocket()
Parameters
none
Returns
See also
net.multicastJoin()
Join multicast group.
Syntax
net.multicastJoin(if_ip, multicast_ip)
Parameters
if_ip
string containing the interface ip to join the multicast group. "any" or "" affects all interfaces.multicast_ip
of the group to join
Returns
nil
net.multicastLeave()
Leave multicast group.
Syntax
net.multicastLeave(if_ip, multicast_ip)
Parameters
if_ip
string containing the interface ip to leave the multicast group. "any" or "" affects all interfaces.multicast_ip
of the group to leave
Returns
nil
net.server Module
net.server:close()
Closes the server.
Syntax
net.server.close()
Parameters
none
Returns
nil
Example
-- creates a server
sv = net.createServer(net.TCP, 30)
-- closes the server
sv:close()
See also
net.server:listen()
Listen on port from IP address.
Syntax
net.server.listen([port],[ip],function(net.socket))
Parameters
port
port number, can be omitted (random port will be chosen)ip
IP address string, can be omittedfunction(net.socket)
callback function, pass to caller function as param if a connection is created successfully
Returns
nil
Example
-- server listens on 80, if data received, print data to console and send "hello world" back to caller
-- 30s time out for a inactive client
sv = net.createServer(net.TCP, 30)
function receiver(sck, data)
print(data)
sck:close()
end
if sv then
sv:listen(80, function(conn)
conn:on("receive", receiver)
conn:send("hello world")
end)
end
See also
net.server:getaddr()
Returns server local address/port.
Syntax
net.server.getaddr()
Parameters
none
Returns
port
, ip
(or nil, nil
if not listening)
See also
net.socket Module
net.socket:close()
Closes socket.
Syntax
close()
Parameters
none
Returns
nil
See also
net.socket:connect()
Connect to a remote server.
Syntax
connect(port, ip|domain)
Parameters
port
port numberip
IP address or domain name string
Returns
nil
See also
net.socket:dns()
Provides DNS resolution for a hostname.
Syntax
dns(domain, function(net.socket, ip))
Parameters
domain
domain namefunction(net.socket, ip)
callback function. The first parameter is the socket, the second parameter is the IP address as a string.
Returns
nil
Example
sk = net.createConnection(net.TCP, 0)
sk:dns("www.nodemcu.com", function(conn, ip) print(ip) end)
sk = nil
See also
net.socket:getpeer()
Retrieve port and ip of remote peer.
Syntax
getpeer()
Parameters
none
Returns
port
, ip
(or nil, nil
if not connected)
net.socket:getaddr()
Retrieve local port and ip of socket.
Syntax
getaddr()
Parameters
none
Returns
port
, ip
(or nil, nil
if not connected)
net.socket:hold()
Throttle data reception by placing a request to block the TCP receive function. This request is not effective immediately, Espressif recommends to call it while reserving 5*1460 bytes of memory.
Syntax
hold()
Parameters
none
Returns
nil
See also
net.socket:on()
Register callback functions for specific events.
Syntax
on(event, function())
Parameters
event
string, which can be "connection", "reconnection", "disconnection", "receive" or "sent"function(net.socket[, string])
callback function. Can benil
to remove callback.
The first parameter of callback is the socket.
- If event is "receive", the second parameter is the received data as string.
- If event is "disconnection" or "reconnection", the second parameter is error code.
If reconnection event is specified, disconnection receives only "normal close" events.
Otherwise, all connection errors (with normal close) passed to disconnection event.
Returns
nil
Example
srv = net.createConnection(net.TCP, 0)
srv:on("receive", function(sck, c) print(c) end)
-- Wait for connection before sending.
srv:on("connection", function(sck, c)
-- 'Connection: close' rather than 'Connection: keep-alive' to have server
-- initiate a close of the connection after final response (frees memory
-- earlier here), https://tools.ietf.org/html/rfc7230#section-6.6
sck:send("GET /get HTTP/1.1\r\nHost: httpbin.org\r\nConnection: close\r\nAccept: */*\r\n\r\n")
end)
srv:connect(80,"httpbin.org")
!!! note
The receive
event is fired for every network frame! Hence, if the data sent to the device exceeds 1460 bytes (derived from Ethernet frame size) it will fire more than once. There may be other situations where incoming data is split across multiple frames (e.g. HTTP POST with multipart/form-data
). You need to manually buffer the data and find means to determine if all data was received.
local buffer = nil
srv:on("receive", function(sck, c)
if buffer == nil then
buffer = c
else
buffer = buffer .. c
end
end)
-- throttling could be implemented using socket:hold()
-- example: https://github.com/nodemcu/nodemcu-firmware/blob/master/lua_examples/pcm/play_network.lua#L83
See also
net.socket:send()
Sends data to remote peer.
Syntax
send(string[, function(sent)])
sck:send(data, fnA)
is functionally equivalent to sck:send(data) sck:on("sent", fnA)
.
Parameters
string
data in string which will be sent to serverfunction(sent)
callback function for sending string
Returns
nil
Note
Multiple consecutive send()
calls aren't guaranteed to work (and often don't) as network requests are treated as separate tasks by the SDK. Instead, subscribe to the "sent" event on the socket and send additional data (or close) in that callback. See #730 for details.
Example
srv = net.createServer(net.TCP)
function receiver(sck, data)
local response = {}
-- if you're sending back HTML over HTTP you'll want something like this instead
-- local response = {"HTTP/1.0 200 OK\r\nServer: NodeMCU on ESP8266\r\nContent-Type: text/html\r\n\r\n"}
response[#response + 1] = "lots of data"
response[#response + 1] = "even more data"
response[#response + 1] = "e.g. content read from a file"
-- sends and removes the first element from the 'response' table
local function send(localSocket)
if #response > 0 then
localSocket:send(table.remove(response, 1))
else
localSocket:close()
response = nil
end
end
-- triggers the send() function again once the first chunk of data was sent
sck:on("sent", send)
send(sck)
end
srv:listen(80, function(conn)
conn:on("receive", receiver)
end)
If you do not or can not keep all the data you send back in memory at one time (remember that response
is an aggregation) you may use explicit callbacks instead of building up a table like so:
sck:send(header, function()
local data1 = "some large chunk of dynamically loaded data"
sck:send(data1, function()
local data2 = "even more dynamically loaded data"
sck:send(data2, function(sk)
sk:close()
end)
end)
end)
See also
net.socket:unhold()
Unblock TCP receiving data by revocation of a preceding hold()
.
Syntax
unhold()
Parameters
none
Returns
nil
See also
net.udpsocket Module
Remember that in contrast to TCP UDP is connectionless. Therefore, there is a minor but natural mismatch as for TCP/UDP functions in this module. While you would call net.createConnection() for TCP it is net.createUDPSocket() for UDP.
Other points worth noting:
- UDP sockets do not have a connection callback for the
listen
function. - UDP sockets do not have a
connect
function. Remote IP and port thus need to be defined insend()
. - UDP socket's
receive
callback receives port/ip after thedata
argument.
net.udpsocket:close()
Closes UDP socket.
The syntax and functional identical to net.socket:close()
.
net.udpsocket:listen()
Listen on port from IP address.
The syntax and functional similar to net.server:listen()
, but callback parameter is not provided.
net.udpsocket:on()
Register callback functions for specific events.
The syntax and functional similar to net.socket:on()
. However, only "receive", "sent" and "dns" are supported events.
!!! note
The receive
callback receives port
and ip
after the data
argument.
net.udpsocket:send()
Sends data to specific remote peer.
Syntax
send(port, ip, data)
Parameters
port
remote socket portip
remote socket IPdata
the payload to send
Returns
nil
Example
udpSocket = net.createUDPSocket()
udpSocket:listen(5000)
udpSocket:on("receive", function(s, data, port, ip)
print(string.format("received '%s' from %s:%d", data, ip, port))
s:send(port, ip, "echo: " .. data)
end)
port, ip = udpSocket:getaddr()
print(string.format("local UDP socket address / port: %s:%d", ip, port))
On *nix systems that can then be tested by issuing
echo -n "foo" | nc -w1 -u <device-IP-address> 5000
net.udpsocket:dns()
Provides DNS resolution for a hostname.
The syntax and functional identical to net.socket:dns()
.
net.udpsocket:getaddr()
Retrieve local port and ip of socket.
The syntax and functional identical to net.socket:getaddr()
.
net.dns Module
net.dns.getdnsserver()
Gets the IP address of the DNS server used to resolve hostnames.
Syntax
net.dns.getdnsserver(dns_index)
Parameters
dns_index which DNS server to get (range 0~1)
Returns
IP address (string) of DNS server
Example
print(net.dns.getdnsserver(0)) -- 208.67.222.222
print(net.dns.getdnsserver(1)) -- nil
net.dns.setdnsserver("8.8.8.8", 0)
net.dns.setdnsserver("192.168.1.252", 1)
print(net.dns.getdnsserver(0)) -- 8.8.8.8
print(net.dns.getdnsserver(1)) -- 192.168.1.252
See also
net.dns.resolve()
Resolve a hostname to an IP address. Doesn't require a socket like net.socket.dns()
.
Syntax
net.dns.resolve(host, function(sk, ip))
Parameters
host
hostname to resolvefunction(sk, ip)
callback called when the name was resolved.sk
is alwaysnil
Returns
nil
Example
net.dns.resolve("www.google.com", function(sk, ip)
if (ip == nil) then print("DNS fail!") else print(ip) end
end)
See also
net.dns.setdnsserver()
Sets the IP of the DNS server used to resolve hostnames. Default: resolver1.opendns.com (208.67.222.222). You can specify up to 2 DNS servers.
Syntax
net.dns.setdnsserver(dns_ip_addr, dns_index)
Parameters
dns_ip_addr
IP address of a DNS serverdns_index
which DNS server to set (range 0~1). Hence, it supports max. 2 servers.
Returns
nil