boxespy/boxes/generators/drillstand.py

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#!/usr/bin/env python3
# Copyright (C) 2013-2019 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import boxes
from boxes import *
class DrillStand(Boxes):
"""Box for drills with each compartment of a different height"""
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description = """Note: `sh` gives the hight of the rows front to back. It though should have the same number of entries as `sy`. These heights are the one on the left side and increase throughout the row. To have each compartment a bit higher than the previous one the steps in `sh` should be a bit bigger than `extra_height`.
Assembly:
![Parts](static/samples/DrillStand-drawing.png)
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Start with putting the slots of the inner walls together. Be especially careful with adding the bottom. It is always asymmetrical and flush with the right/lower side while being a little short on the left/higher side to not protrude into the side wall.
| | |
| ---- | ---- |
| ![Assembly inner walls](static/samples/DrillStand-assembly-1.jpg) | ![Assembly bottom](static/samples/DrillStand-assembly-2.jpg) |
| Then add the front and the back wall. | Add the very left and right walls last. |
| ![Assembly front and back](static/samples/DrillStand-assembly-3.jpg) | ![Assembly side walls](static/samples/DrillStand-assembly-4.jpg) |
"""
ui_group = "Misc"
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def __init__(self) -> None:
Boxes.__init__(self)
self.addSettingsArgs(edges.StackableSettings, height=1.0, width=3)
self.addSettingsArgs(edges.FingerJointSettings)
self.buildArgParser(sx="25*6", sy="10:20:30", sh="25:40:60")
self.argparser.add_argument(
"--extra_height", action="store", type=float, default=15.0,
help="height difference left to right")
def yWall(self, nr, move=None):
t = self.thickness
x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
eh = self.extra_height * (sum(sx[:nr])+ nr*t - t)/x
tw, th = sum(sy) + t * len(sy) + t, max(sh) + eh
if self.move(tw, th, move, True):
return
self.moveTo(t)
self.polyline(y, 90)
self.edges["f"](sh[-1]+eh)
self.corner(90)
for i in range(len(sy)-1, 0, -1):
s1 = max(sh[i]-sh[i-1], 0) + 4*t
s2 = max(sh[i-1]-sh[i], 0) + 4*t
self.polyline(sy[i], 90, s1, -90, t, -90, s2, 90)
self.polyline(sy[0], 90)
self.edges["f"](sh[0] + eh)
self.corner(90)
self.move(tw, th, move)
def sideWall(self, extra_height=0.0, foot_height=0.0, edges="šFf", move=None):
t = self.thickness
x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
eh = extra_height
fh = foot_height
edges = [self.edges.get(e, e) for e in edges]
tw = sum(sy) + t * len(sy) + t
th = max(sh) + eh + fh + edges[0].spacing()
if self.move(tw, th, move, True):
return
self.moveTo(edges[0].margin())
edges[0](y+2*t)
self.edgeCorner(edges[0], "e")
self.edge(fh)
self.step(edges[1].startwidth() - t)
edges[1](sh[-1]+eh)
self.edgeCorner(edges[1], "e")
for i in range(len(sy)-1, 0, -1):
self.edge(sy[i])
if sh[i] > sh[i-1]:
self.fingerHolesAt(0.5*t, self.burn, sh[i]+eh, 90)
self.polyline(t, 90, sh[i] - sh[i-1], -90)
else:
self.polyline(0, -90, sh[i-1] - sh[i], 90, t)
self.fingerHolesAt(-0.5*t, self.burn, sh[i-1]+eh)
self.polyline(sy[0])
self.edgeCorner("e", edges[2])
edges[2](sh[0]+eh)
self.step(t - edges[2].endwidth())
self.polyline(fh)
self.edgeCorner("e", edges[0])
self.move(tw, th, move)
def xWall(self, nr, move=None):
t = self.thickness
x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
eh = self.extra_height
tw, th = x + 2*t, sh[nr] + eh + t
a = math.degrees(math.atan(eh / x))
fa = 1 / math.cos(math.radians(a))
if self.move(tw, th, move, True):
return
self.moveTo(t, eh+t, -a)
for i in range(len(sx)-1):
self.edges["f"](fa*sx[i])
h = min(sh[nr - 1], sh[nr])
s1 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t)/x
s2 = h - 3.95*t + self.extra_height * (sum(sx[:i+1]) + i*t + t)/x
self.polyline(0, 90+a, s1, -90, t, -90, s2, 90-a)
self.edges["f"](fa*sx[-1])
self.polyline(0, 90+a)
self.edges["f"](sh[nr]+eh)
self.polyline(0, 90, x, 90)
self.edges["f"](sh[nr])
self.polyline(0, 90+a)
self.move(tw, th, move)
def xOutsideWall(self, h, edges="fFeF", move=None):
t = self.thickness
x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
edges = [self.edges.get(e, e) for e in edges]
eh = self.extra_height
tw = x + edges[1].spacing() + edges[3].spacing()
th = h + eh + edges[0].spacing() + edges[2].spacing()
a = math.degrees(math.atan(eh / x))
fa = 1 / math.cos(math.radians(a))
if self.move(tw, th, move, True):
return
self.moveTo(edges[3].spacing(), eh+edges[0].margin(), -a)
self.edge(t*math.tan(math.radians(a)))
if isinstance(edges[0], boxes.edges.FingerHoleEdge):
with self.saved_context():
self.moveTo(0, 0, a)
self.fingerHolesAt(
0, 1.5*t, x*fa - t*math.tan(math.radians(a)), -a)
self.edge(x*fa - t*math.tan(math.radians(a)))
elif isinstance(edges[0], boxes.edges.FingerJointEdge):
edges[0](x*fa - t*math.tan(math.radians(a)))
else:
raise ValueError("Only edges h and f supported: ")
self.corner(a)
self.edgeCorner(edges[0], "e", 90)
self.corner(-90)
self.edgeCorner("e", edges[1], 90)
edges[1](eh+h)
self.edgeCorner(edges[1], edges[2], 90)
edges[2](x)
self.edgeCorner(edges[2], edges[3], 90)
edges[3](h)
self.edgeCorner(edges[3], "e", 90)
self.corner(-90)
self.edgeCorner("e", edges[0], 90)
self.moveTo(0, self.burn+edges[0].startwidth(), 0)
for i in range(1, len(sx)):
posx = sum(sx[:i]) + i*t - 0.5 * t
length = h + self.extra_height * (sum(sx[:i]) + i*t - t)/x
self.fingerHolesAt(posx, h, length, -90)
self.move(tw, th, move)
def bottomCB(self):
t = self.thickness
x, sx, y, sy, sh = self.x, self.sx, self.y, self.sy, self.sh
eh = self.extra_height
a = math.degrees(math.atan(eh / x))
fa = 1 / math.cos(math.radians(a))
posy = -0.5 * t
for i in range(len(sy)-1):
posy += sy[i] + t
posx = -t * math.tan(math.radians(a)) # left side is clipped
for j in range(len(sx)):
self.fingerHolesAt(posx, posy, fa*sx[j], 0)
posx += fa*sx[j] + fa*t
def render(self):
t = self.thickness
sx, sy, sh = self.sx, self.sy, self.sh
self.x = x = sum(sx) + len(sx)*t - t
self.y = y = sum(sy) + len(sy)*t - t
bottom_angle = math.atan(self.extra_height / x) # radians
self.xOutsideWall(sh[0], "hFeF", move="up")
for i in range(1, len(sy)):
self.xWall(i, move="up")
self.xOutsideWall(sh[-1], "hfef", move="up")
self.rectangularWall(x/math.cos(bottom_angle)-t*math.tan(bottom_angle), y, "fefe", callback=[self.bottomCB], move="up")
self.sideWall(foot_height=self.extra_height+2*t, move="right")
for i in range(1, len(sx)):
self.yWall(i, move="right")
self.sideWall(self.extra_height, 2*t, move="right")