boxespy/boxes/generators/hingebox.py

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#!/usr/bin/env python3
# Copyright (C) 2013-2014 Florian Festi
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from boxes import *
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class HingeBox(Boxes):
"""Box with lid attached by cabinet hinges"""
ui_group = "Box"
def __init__(self):
Boxes.__init__(self)
self.addSettingsArgs(edges.FingerJointSettings)
self.addSettingsArgs(edges.CabinetHingeSettings)
self.buildArgParser("x", "y", "h", "outside")
self.argparser.add_argument(
"--lidheight", action="store", type=float, default=20.0,
help="height of lid in mm")
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self.argparser.add_argument(
"--splitlid", action="store", type=float, default=0.0,
help="split the lid in y direction (mm)")
def render(self):
x, y, h, hl = self.x, self.y, self.h, self.lidheight
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s = self.splitlid
if self.outside:
x = self.adjustSize(x)
y = self.adjustSize(y)
h = self.adjustSize(h)
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s = self.adjustSize(s, None) # reduce by half of the walls
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if s > x or s < 0.0: s = 0.0
t = self.thickness
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# bottom walls
if s:
self.rectangularWall(x, h, "FFuF", move="right")
else:
self.rectangularWall(x, h, "FFeF", move="right")
self.rectangularWall(y, h, "Ffef", move="up")
self.rectangularWall(y, h, "Ffef")
self.rectangularWall(x, h, "FFuF", move="left up")
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# lid
self.rectangularWall(x, hl, "UFFF", move="right")
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if s:
self.rectangularWall(s, hl, "eeFf", move="right")
self.rectangularWall(y-s, hl, "efFe", move="up")
self.rectangularWall(y-s, hl, "eeFf")
self.rectangularWall(s, hl, "efFe", move="left")
self.rectangularWall(x, hl, "UFFF", move="left up")
else:
self.rectangularWall(y, hl, "efFf", move="up")
self.rectangularWall(y, hl, "efFf")
self.rectangularWall(x, hl, "eFFF", move="left up")
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self.rectangularWall(x, y, "ffff", move="right only")
self.rectangularWall(x, y, "ffff")
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if s:
self.rectangularWall(x, s, "ffef", move="left up")
self.rectangularWall(x, y-s, "efff", move="up")
else:
self.rectangularWall(x, y, "ffff", move="left up")
self.edges['u'].parts(move="up")
if s:
self.edges['u'].parts(move="up")