New generator: SlatwallConsole - an outset and angled plate to mount stuff to
This commit is contained in:
parent
810c3dbe3e
commit
09df973d69
|
@ -0,0 +1,76 @@
|
||||||
|
#!/usr/bin/env python3
|
||||||
|
# Copyright (C) 2013-2019 Florian Festi
|
||||||
|
#
|
||||||
|
# This program is free software: you can redistribute it and/or modify
|
||||||
|
# it under the terms of the GNU General Public License as published by
|
||||||
|
# the Free Software Foundation, either version 3 of the License, or
|
||||||
|
# (at your option) any later version.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
from boxes import *
|
||||||
|
|
||||||
|
class SlatwallConsole(Boxes):
|
||||||
|
"""Outset and angled plate to mount stuff to"""
|
||||||
|
|
||||||
|
ui_group = "SlatWall"
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
Boxes.__init__(self)
|
||||||
|
|
||||||
|
self.addSettingsArgs(edges.FingerJointSettings)
|
||||||
|
self.addSettingsArgs(edges.SlatWallSettings)
|
||||||
|
|
||||||
|
self.buildArgParser(sx=100, h=100, outside=True)
|
||||||
|
|
||||||
|
self.argparser.add_argument(
|
||||||
|
"--top_depth", action="store", type=float, default=50,
|
||||||
|
help="depth at the top")
|
||||||
|
self.argparser.add_argument(
|
||||||
|
"--bottom_depth", action="store", type=float, default=35,
|
||||||
|
help="depth at the bottom")
|
||||||
|
|
||||||
|
def backHoles(self):
|
||||||
|
posx = -0.5 * self.thickness
|
||||||
|
for x in self.sx[:-1]:
|
||||||
|
posx += x + self.thickness
|
||||||
|
self.slatWallHolesAt(posx, 0, self.h, 90)
|
||||||
|
|
||||||
|
def frontHoles(self):
|
||||||
|
posx = -0.5 * self.thickness
|
||||||
|
for x in self.sx[:-1]:
|
||||||
|
posx += x + self.thickness
|
||||||
|
self.fingerHolesAt(posx, 0, self.front, 90)
|
||||||
|
|
||||||
|
def render(self):
|
||||||
|
# Add slat wall edges
|
||||||
|
s = edges.SlatWallSettings(self.thickness, True,
|
||||||
|
**self.edgesettings.get("SlatWall", {}))
|
||||||
|
s.edgeObjects(self)
|
||||||
|
self.slatWallHolesAt = edges.SlatWallHoles(self, s)
|
||||||
|
|
||||||
|
|
||||||
|
if self.outside:
|
||||||
|
self.sx = self.adjustSize(self.sx)
|
||||||
|
self.h = self.adjustSize(self.h)
|
||||||
|
|
||||||
|
x = sum(self.sx) + self.thickness * (len(self.sx) - 1)
|
||||||
|
h = self.h
|
||||||
|
td = self.top_depth
|
||||||
|
bd = self.bottom_depth
|
||||||
|
|
||||||
|
self.front = (h**2 + (td-bd)**2)**0.5
|
||||||
|
|
||||||
|
self.rectangularWall(x, h, "eCec", callback=[self.backHoles],
|
||||||
|
move="up")
|
||||||
|
self.rectangularWall(x, self.front, "eFeF",
|
||||||
|
callback=[self.frontHoles], move="up")
|
||||||
|
|
||||||
|
for i in range(len(self.sx)+1):
|
||||||
|
self.trapezoidWall(h, td, bd, "befe", move="up")
|
Loading…
Reference in New Issue