Add install.rst, remove TODO.rst
Todos moved to GH as issues Some description on installation and the Inkscape plugins
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README.rst
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README.rst
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What is this?
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=============
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Boxes.py
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========
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This is a small python library for generating drawings to be used with a laser
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cutter. It comes with a set of ready-to-use, fully parametrized generators:
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Create boxes and more with a laser cutter!
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Boxes.py is python library for generating drawings to be used with a laser
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cutter. It comes with a growing set of ready-to-use, fully parametrized
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generators:
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* Boxes in various shapes and with various lids
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* Boxes using flex cuts with rounded corners and living hinges
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* Type trays with and without outer walls and floors
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* Shelves
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* Book covers with flex spine
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* Magazine files
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* Timing belt pulleys and gears
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* and more
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And a few one trick ponies:
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* A desktop arcade cabinet
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* A drill stand
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* A castle tower
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* A housing for a special kind of lamp
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* A cutlery stand
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Have a look into the examples/ directory to see how the results look like.
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Have a look into the examples/ directory <https://github.com/florianfesti/boxes/tree/master/examples/>or the online generator <http://www.festi.info/boxes.py/index.html> to see how the results look like.
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Features
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========
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--------
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It generates SVG images that can be viewed directly in a web brower but also
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postscript and - with pstoedit as external helper - other vector formats
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is used for rounded edges and living hinges.
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Usage
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=====
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-----
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There are multiple ways to use the available generators:
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* Try them out at <http://www.festi.info/boxes.py/index.html>
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* Use them as Inkscape extensions under *Extensions->Boxes.py*
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* Execute the scripts/boxes tool and pass the name of the generator together with the measurements on the command line.
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* Run *scripts/boxesserver* which provides an web interface on port 8000.
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* Add a *WSGIScriptAlias* to *scripts/boxesserver* in your httpd config.
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You can also create your own generators using *boxes/generators/_template.py* or any of the generators in *boxes/generators* as a starting point.
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Documentation
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=============
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-------------
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The module comes with Sphinx based documentation. The rendered version can be
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viewed at <http://florianfesti.github.io/boxes/html/index.html>.
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=====
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To Do
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=====
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Infrastructure
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..............
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* Make outer edge continuous even if other parts are drawn intermediately.
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* Check burn compensation for building blocks
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* Fix hexHoles\* (leftoover, grow to space, ...)
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* Add other ventilation patterns than hex holes
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* Make settings nicer
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* Offer a collection of different settings
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* Use stretch setting in flexboxes
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* Move settings out of Boxes class (see .open())
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* .bedBoltSettings
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* .hexHolesSettings
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* Latches and locks
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Generators
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..........
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* Fix traylayout
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* Move bottom edges of walls without floor underneeth to E
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* Make bolts configurable (e.g. in box2.py)
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* Treasure Chest with rounded lid and living hinge
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@ -12,9 +12,9 @@ Contents:
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:maxdepth: 2
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README
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install
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Boxes
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edges
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TODO
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Indices and tables
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==================
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Installation
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============
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Boxes.py is a pure Python project that does support the regular setuptools
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method of shipping with *setup.py*. *setup.py --help-commands* and
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*setup.py CMD --help* provide the necessary documentation for building,
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installing or building binary formats.
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Requirements
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------------
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Cairo
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.....
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Boxes.py is based on the cairo graphics library. It supoprts both the PyPi
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version *cairocffi* and python-cairo that might be shipped with your
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distribution.
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ps2edit
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.......
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While not a hard requirement Boxes.py uses ps2edit to offer formats that are
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not supported by Cairo: DXF, gcode, PLT. Currently the location Boxes.py looks
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for *ps2edit* is hard coded to */usr/bin/pstoedit* in the
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*boxes.formats.Formats* class.
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Python
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......
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Boxes.py - while defaulting to Python3 - can also run on Python
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2.7. If you encounter any compatibility issues please report them at the
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[https://github.com/florianfesti/boxes Git Hub project]
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Running from working dir
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------------------------
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Due to lazy developer(s) Boxes.py can also run from the git check
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out. The scripts in *scripts/* are all suppossed to just work right
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after *git clone*. The Inkscape needs a bit manual work to get
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running. See below.
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Inkscape
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--------
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Boxes.py can be used as a set of Inkscape plugins. The package does
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install the necessary .inx files to */usr/share/inkscape/extensions*
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on unix operating systems. The .inx files assume that the *boxes*
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executable is available in the path (which it is when installing the
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binary package)
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On non unix operating systems or when running Boxes.py from git
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checkout the .inx files need to be copied by hand. *setup.py build*
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creares them in the *inkex/* directory. They then have to be copied in
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either the global or the per user extension directory of
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Inkscape. These are */usr/share/inkscape/extensions/* and
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*~/.config/inkscape/extensions/* on Unix. On other Operating systems
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you can look up *Edit -> Preferences... -> System* in the Inkscape
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menu to look up *User extensions* and *Inkscape extensions*. It may be
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more convenient to generate the .inx files right in place by executing
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*scripts/boxes2inkscape* with the taget path as only parameter.
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After placing the .inx files you need to make the *boxes* script
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available in the path. One way is to create a symlink from a location
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that is in the path or installing the package on the system.
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Boxes.py on Windows
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-------------------
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While there is no known reason why Boxes.py should not run on Windows
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there is no upstream experience with doing so. Getting the Inkscape
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plugins to run will likely need manual installation (see above). If
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you run into trouble or have better installation instructions please
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open a ticket on Git Hub.
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