FlexBox2: Use .move()
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@ -31,8 +31,12 @@ class FlexBox2(Boxes):
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"--radius", action="store", type=float, default=15,
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help="Radius of the corners in mm")
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@restore
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def flexBoxSide(self, y, h, r, callback=None):
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def flexBoxSide(self, y, h, r, callback=None, move=None):
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t = self.thickness
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if self.move(y+2*t, h+t, move, True):
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return
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self.moveTo(t, t)
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self.cc(callback, 0)
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self.edges["f"](y)
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self.corner(90, 0)
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@ -48,31 +52,43 @@ class FlexBox2(Boxes):
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self.edges["f"](h - r - self.latchsize)
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self.corner(90)
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def surroundingWall(self):
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y, h, x, r = self.y, self.h, self.x, self.radius
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self.move(y+2*t, h+t, move)
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def surroundingWall(self, move=None):
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y, h, x, r = self.y, self.h, self.x, self.radius
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t = self.thickness
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tw = y + h - 3*r + 2*self.c4 + self.latchsize + t
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th = x + 2.5*t
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if self.move(tw, th, move, True):
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return
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self.moveTo(t, .25*t)
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self.edges["F"](h - r, False)
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if (y - 2 * r < self.thickness):
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self.edges["X"](2 * self.c4 + y - 2 * r, x + 2 * self.thickness)
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if (y - 2 * r < t):
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self.edges["X"](2 * self.c4 + y - 2 * r, x + 2 * t)
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else:
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self.edges["X"](self.c4, x + 2 * self.thickness)
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self.edges["X"](self.c4, x + 2 * t)
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self.edge(y - 2 * r)
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self.edges["X"](self.c4, x + 2 * self.thickness)
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self.edges["X"](self.c4, x + 2 * t)
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self.latch(self.latchsize, False)
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self.edge(x + 2 * self.thickness)
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self.edge(x + 2 * t)
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self.latch(self.latchsize, False, True)
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self.edge(self.c4)
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self.edge(y - 2 * r)
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self.edge(self.c4)
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self.edges["F"](h - r)
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self.corner(90)
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self.edge(self.thickness)
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self.edge(t)
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self.edges["f"](x)
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self.edge(self.thickness)
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self.edge(t)
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self.corner(90)
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self.move(tw, th, move)
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def render(self):
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if self.outside:
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@ -88,25 +104,16 @@ class FlexBox2(Boxes):
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self.open()
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self.fingerJointSettings = (4, 4)
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self.moveTo(2 * self.thickness, self.thickness)
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self.ctx.save()
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self.surroundingWall()
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self.surroundingWall(move="right")
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self.moveTo(self.y + self.h - 3 * self.radius + 2 * self.c4 + self.latchsize + 1 * self.thickness, 0)
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self.rectangularWall(self.y, self.x, edges="FFFF")
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self.ctx.restore()
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self.surroundingWall(move="up only")
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self.moveTo(0, self.x + 4 * self.thickness)
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self.flexBoxSide(self.y, self.h, self.radius)
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self.moveTo(2 * self.y + 3 * self.thickness, 0)
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self.ctx.scale(-1, 1)
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self.flexBoxSide(self.y, self.h, self.radius)
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self.ctx.scale(-1, 1)
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self.moveTo(2 * self.thickness, 0)
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self.flexBoxSide(self.y, self.h, self.radius, move="right")
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self.flexBoxSide(self.y, self.h, self.radius, move= "mirror right")
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self.rectangularWall(self.x, self.h - self.radius - self.latchsize, edges="fFeF")
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self.close()
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