Planetary2: Add pin holes for ring gear and add second ring

This commit is contained in:
Florian Festi 2017-03-30 20:54:02 +02:00
parent 8487d5c379
commit 7f1e54be15
1 changed files with 13 additions and 6 deletions

View File

@ -164,12 +164,19 @@ class Planetary2(Boxes):
tl = 0.5*size3*(2**0.5-1)*2**0.5 tl = 0.5*size3*(2**0.5-1)*2**0.5
self.rectangularTriangle(tl, tl, num=8, callback=[ self.rectangularTriangle(tl, tl, num=8, callback=[
None, lambda:self.hole(2*t, 2*t, screw)], move='up') None, lambda:self.hole(2*t, 2*t, screw)], move='up')
self.pulley(pulleyteeth, belt, callback=
lambda:self.gears(teeth=ringteeth - self.deltateeth, def ring():
self.gears(teeth=ringteeth - self.deltateeth,
dimension=deltamodulus, dimension=deltamodulus,
angle=pressure_angle, internal_ring=True, angle=pressure_angle, internal_ring=True,
spoke_width=spoke_width, teeth_only=True, spoke_width=spoke_width, teeth_only=True,
profile_shift=profile_shift), move="up") profile_shift=profile_shift)
for i in range(3):
self.hole((size3-6*t)/2+0.5*pinsize, 0, pinsize)
self.moveTo(0, 0, 120)
self.pulley(pulleyteeth, belt, callback=ring, move="up")
self.pulley(pulleyteeth, belt, callback=ring, move="up")
for i in range(numplanets): for i in range(numplanets):
self.ctx.save() self.ctx.save()