114 lines
3.8 KiB
Python
114 lines
3.8 KiB
Python
#!/usr/bin/env python3
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# Copyright (C) 2013-2021 Florian Festi
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from boxes import *
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class CardHolder(Boxes):
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"""Shelf for holding (multiple) piles of playing cards / notes"""
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ui_group = "Shelf"
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def __init__(self) -> None:
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Boxes.__init__(self)
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self.addSettingsArgs(edges.StackableSettings)
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self.addSettingsArgs(edges.GroovedSettings)
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self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1.0)
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self.buildArgParser(sx="68*3", y=100, h=40, outside=False)
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self.argparser.add_argument(
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"--angle", action="store", type=float, default=7.5,
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help="backward angle of floor")
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self.argparser.add_argument(
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"--stackable", action="store", type=boolarg, default=True,
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help="make holders stackable")
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def side(self):
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t = self.thickness
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a = math.radians(self.angle)
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pos_y = self.y - abs(0.5 * t * math.sin(a))
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pos_h = t - math.cos(a) * 0.5 * t
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self.fingerHolesAt(pos_y, pos_h, self.y, 180-self.angle)
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def fingerHoleCB(self, length, posy=0.0):
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def CB():
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t = self.thickness
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px = -0.5 * t
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for x in self.sx[:-1]:
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px += x + t
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self.fingerHolesAt(px, posy, length, 90)
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return CB
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def middleWall(self, move=None):
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y, h = self.y , self.h
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a = self.angle
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t = self.thickness
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tw = y + t
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th = h
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if self.move(tw, th, move, True):
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return
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self.moveTo(t, t, a)
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self.edges["f"](y)
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self.polyline(0, 90-a, h-t-y*math.sin(math.radians(a)), 90,
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y*math.cos(math.radians(a)), 90)
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self.edges["f"](h-t)
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self.move(tw, th, move)
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def render(self):
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sx, y = self.sx, self.y
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t = self.thickness
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bottom = "š" if self.stackable else "e"
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top = "S" if self.stackable else "e"
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if self.outside:
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self.sx = sx = self.adjustSize(sx)
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h = self.h = self.adjustSize(self.h, bottom, top)
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else:
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h = self.h = self.h + t + y * math.sin(math.radians(self.angle))
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self.x = x = sum(sx) + t * (len(sx) - 1)
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self.rectangularWall(y, h, [bottom, "F", top, "e"],
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ignore_widths=[1, 6],
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callback=[self.side], move="up")
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self.rectangularWall(y, h, [bottom, "F", top, "e"],
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ignore_widths=[1, 6],
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callback=[self.side], move="up mirror")
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nx = len(sx)
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f_lengths = []
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for val in self.sx:
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f_lengths.append(val)
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f_lengths.append(t)
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f_lengths = f_lengths[:-1]
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frontedge = edges.CompoundEdge(
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self, "e".join("z" * nx), f_lengths)
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self.rectangularWall(x, y, [frontedge, "f", "e", "f"],
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callback=[self.fingerHoleCB(y)], move="up")
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self.rectangularWall(x, h, bottom + "f" + top + "f",
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ignore_widths=[1, 6],
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callback=[self.fingerHoleCB(h-t, t)], move="up")
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for i in range(nx-1):
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self.middleWall(move="right")
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